Game crashed

Game crashed

Postby adevairhpj » 25 May 2019, 22:17

In the middle of the game, it hangs randomly for 30 seconds, then the game closes with the following message in the terminal:

{l Code}: {l Select All Code}
 i965: Failed to submit batchbuffer: Erro de entrada/sa?da
AL lib: (EE) alc_cleanup: 1 device not closed
 


It happens in 1.0 and git versions. I'm using Linux Mint.
adevairhpj
 
Posts: 8
Joined: 25 Oct 2018, 22:23
Location: Brazil

Re: Game crashed

Postby QwertyChouskie » 25 May 2019, 23:34

What hardware do you have? What version of Mesa and the Linux kernel? It looks like it could be a Mesa bug, you might consider opening a bug report here: https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa
Contributor to/fan of STK (Upstreamed Cartoon theme, numerous random big fixes/tweaks)
User avatar
QwertyChouskie
 
Posts: 559
Joined: 29 Jun 2016, 14:57

Re: Game crashed

Postby adevairhpj » 26 May 2019, 20:54

About Mesa version:

{l Code}: {l Select All Code}
 OpenGL version string: 3.0 Mesa 18.0.5


And Linux Kernel:

{l Code}: {l Select All Code}
 ii  linux-image-4.15.0-20-generic              4.15.0-20.21                       
amd64        Signed kernel image generic


I thought it was a bug in the audio, so I disabled it in the game. Even so, the error continues.
adevairhpj
 
Posts: 8
Joined: 25 Oct 2018, 22:23
Location: Brazil

Re: Game crashed

Postby QwertyChouskie » 29 May 2019, 18:11

Can you post the contents of ~/.config/supertuxkart/config-0.10/stdout.log after reproducing a crash?
Contributor to/fan of STK (Upstreamed Cartoon theme, numerous random big fixes/tweaks)
User avatar
QwertyChouskie
 
Posts: 559
Joined: 29 Jun 2016, 14:57

Re: Game crashed

Postby poly000 » 16 Jun 2019, 18:34

drive_graph.cpp:DriveGraph::getNode:729
track_sector.cpp:TrackSector::update:94
linear_world.cpp:LinearWorld::updateTrackSectors:267
linear_world.cpp:LinearWorld::update:190
world.cpp:World::updateWorld:931
main_loop.cpp:MainLoop::run:514
main.cpp:main:2252
exe_common.inl:__scrt_common_main_seh:288
BaseThreadInitThunk
RtlUserThreadStart
poly000
 
Posts: 1
Joined: 16 Jun 2019, 18:33

Re: Game crashed

Postby benau » 23 Jun 2019, 16:55

Do u remember if you used any addon tracks?
Image
benau
STK Moderator
 
Posts: 505
Joined: 08 Dec 2015, 17:32

Who is online

Users browsing this forum: No registered users and 1 guest