Some issues in STK

Some issues in STK

Postby rubberduck » 13 Jan 2019, 20:56

I found some smaller issues in STK: Tested with the newest version of STK

1: I can't open the in-game menu in the ready-set-go phase anymore (maybe you want to abort the race, change kart count or just pause)

2: AI hangs in the temple arena. I posted a topic about this problem, but I got no response: see https://forum.freegamedev.net/viewtopic.php?f=17&t=8656

funny_temple_bug.png
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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