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Decrease low config for supertuxkart

PostPosted: 07 Feb 2011, 11:55
by STKRudy85
I had an idea to get the game faster on low config computer :

In blender add a property type disable, it give 2 level of content.
In this way we can make more complicated scenes.

Re: Decrease low config for supertuxkart

PostPosted: 07 Feb 2011, 17:33
by Auria
Hi,

this will come with LOD support, which is planned

Re: Decrease low config for supertuxkart

PostPosted: 08 Feb 2011, 10:07
by STKRudy85
Okay !

Re: Decrease low config for supertuxkart

PostPosted: 11 Feb 2011, 23:34
by stked
Changing certain textures to indexed colors in GIMP could lower hard drive usage.

Re: Decrease low config for supertuxkart

PostPosted: 12 Feb 2011, 01:31
by Auria
stked {l Wrote}:Changing certain textures to indexed colors in GIMP could lower hard drive usage.


This can improve load time a tiny little bit, but then again we already use jpegs, which compress even better than indexed colors. In any case this can only lower load time, this won't make gameplay faster

Re: Decrease low config for supertuxkart

PostPosted: 12 Feb 2011, 01:40
by stked
I meant for textures with transparency.

Re: Decrease low config for supertuxkart

PostPosted: 12 Feb 2011, 02:21
by Auria
stked {l Wrote}:I meant for textures with transparency.


Ok. But those are PNG, and I'm pretty sure PNG does color indexing

Re: Decrease low config for supertuxkart

PostPosted: 12 Feb 2011, 05:58
by acme_pjz
Auria {l Wrote}:Ok. But those are PNG, and I'm pretty sure PNG does color indexing


Only PNG-8 does color indexing, PNG-24 doesn't. Thus PNG-8 is lossy, but PNG-24 isn't. Before saving to PNG using GIMP, you should convert the picture to indexed color. Remember to backup original file ;)

Re: Decrease low config for supertuxkart

PostPosted: 13 Feb 2011, 01:03
by stked
I wasn't thinking of indexing all the textures, just the ones that have transparency and don't have too many colors.