Supertuxkart new graphical style

Re: Supertuxkart new graphical style

Postby Uni » 28 Aug 2013, 21:05

Imo those look pretty bad (the cartoon textures). Samuncle's look better, now that he paints them himself.
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Re: Supertuxkart new graphical style

Postby samuncle » 29 Aug 2013, 01:23

Hello :)

@rubberduck thanks but I think they aren't like our new style, so I prefer to make them myself.
I'm planning to make a tutorial to explain how I create these textures.
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Re: Supertuxkart new graphical style

Postby rubberduck » 29 Aug 2013, 12:14

it's ok, i also think that they aren't so good, i found them and when i saw them first i thought that they could be a bit like the other,
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Supertuxkart new graphical style

Postby GunChleoc » 29 Aug 2013, 12:40

The new style looks great :)
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Re: Supertuxkart new graphical style

Postby samuncle » 31 Aug 2013, 03:03

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I have made corn and I have finished the texture of the entrance :).
Last edited by samuncle on 31 Aug 2013, 12:57, edited 1 time in total.
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Re: Supertuxkart new graphical style

Postby 0zone0ne » 31 Aug 2013, 06:51

Samuncle, I'm not sure if this is a very big ask or not, but would you be able to consider changing the website you host your screenshots on? I don't know about everyone else, but 2 out of 3 times when I go to look at a screenshot, the site also flashes up pictures of genitalia, which obviously isn't ideal, especially if this is supposed to be a family-friendly forum. :x Sorry to be a pain...
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Re: Supertuxkart new graphical style

Postby Ludsky » 31 Aug 2013, 09:07

It's Very Good, It's Very Wonderful. Good Work ;)
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Re: Supertuxkart new graphical style

Postby Uni » 02 Sep 2013, 03:35

0zone0ne {l Wrote}:Samuncle, I'm not sure if this is a very big ask or not, but would you be able to consider changing the website you host your screenshots on? I don't know about everyone else, but 2 out of 3 times when I go to look at a screenshot, the site also flashes up pictures of genitalia, which obviously isn't ideal, especially if this is supposed to be a family-friendly forum. :x Sorry to be a pain...


I'd prefer if he just used the actual image location link, instead of the link with all the ads. (I think it's annoying too, and yet my browser blocks most of that stuff.)
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Re: Supertuxkart new graphical style

Postby Alayan » 15 Sep 2013, 02:36

Well, to be absolutely fair, about the farm screens, IMO it looks too uniform ; not enough granular. Looking at the TF2 screenshots, the little metal bridge of the first still feel not being smooth, I would like having this feeling for things which would naturally give you that. Not saying to have something realistic, but nearly solid color looks poorly IMO. [EDIT : About farm, it would make the track amazing if the traces of the tractor had real relief, but probably hard to achieve]

Howewer, the tunnel and his lighting looks amazing !
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