Houses for our characters

Houses for our characters

Postby samuncle » 27 Jan 2014, 20:27

Hello everyone :)

In order to have a coherent universe and a link between karts and tracks I will add a residence for each character in tracks.
Currently the only character to have has already a house is Nolok (is castle in fort magma).

I want to know what's your suggestions about two thing
The type of the house for a character (nolok has a castle for instance)
Where is it (nolok's house is located in fort magma).

Here is the list of our characters

Adiumy
Beastie
Emule
Hexley
Nolok (a castle in fort magma)
Suzanne
Wilber
Xue
Tux
Sara
Pidgin
Konqi
Gnu
Elephant
Beagle

Of course it should be something credible and corresponding to the character.
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Re: Houses for our characters

Postby Totoplus62 » 27 Jan 2014, 23:32

samuncle {l Wrote}:Hello everyone :)

In order to have a coherent universe and a link between karts and tracks I will add a residence for each character in tracks.
Currently the only character to have has already a house is Nolok (is castle in fort magma).

I want to know what's your suggestions about two thing
The type of the house for a character (nolok has a castle for instance)
Where is it (nolok's house is located in fort magma).

Here is the list of our characters

Adiumy
Beastie
Emule
Hexley
Nolok (a castle in fort magma)
Suzanne
Wilber
Xue
Tux
Sara
Pidgin
Konqi
Gnu
Elephant
Beagle

Of course it should be something credible and corresponding to the character.

A residence for EACH character is a "fake good" idea because:
-We don't know which characters will last until the final version of Stk
-Some characters won't fit with current tracks (example: xue, beastie, pidgin... )
-Some tracks can't have houses, like the old mine for example (strange place to live) that means we should have several houses per tracks.

Alternative idea:
-We should transform the currents houses in overworld with different shapes and colours (For example white house for tux, purple for pidgin etc...) This should look like a village, then delete the garage.
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You should be able to choose a character in the village like in Fur Fighters (Does anyone know this game?).

This is just my opinion .
Last edited by Totoplus62 on 27 Jan 2014, 23:46, edited 2 times in total.
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Re: Houses for our characters

Postby ctdabomb » 27 Jan 2014, 23:37

I think Totoplus62's idea is a bit better.
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