Hi guys,
I've been upgrading STK to version 0.7 recently, on various computers. On 32-bit computers, I've noticed a huge delay in loading stuff. The game itself performs fine on 32-bit, but loading the initial screen (i.e. when starting the program), and then loading games, takes like forever (several minutes). On 64-bit machines, everything loads "instantly", even on a laptop that surely can't be considered a gaming machines.
I'm on openSuse 11.4, Linux kernel version 2.6.37, KDE 4.6.0, on all machines. Machine features vary greatly (e.g. from 2 GB to 8 GB RAM), but it's clearly a 32-bit vs. 64-bit issue.
Any suggestions why this is so? Maybe ideas what settings to change on the 32-bit machines to make loading faster? Thanks for any pointers!
P.S. STK 0.7 is a great step forward! Thanks!
Lennart