Googling finds no-one else experiencing something like this so it may be a driver issue as opposed to an issue with STK, but this is more a "has anyone else seen this before" question than a request to fix it.
I'm getting randon graphical corruption that gets worse the more I play. i.e. when I start the game it's fine, then as I'm playing a track things will start to corrupt such as the racer icons and my own kart texture, then at the end of the race all the text will be garbage. When I go back go the menu all the text will be garbage and some of the icons.
Quitting the game and going back in fixes all the textures, until I start to race again.
All other Linux native games I have tried all work fine without any corruption. Now when I say corruption, it's not the original texture becoming corrupted, it's as if it's using random textures from the video card's RAM as icons and such all take on random bits of appearance from other textures, as if everything is being randomized.
Machine is a Lenovo Ideapad S205 using a RadeonHD 6310. Game is 0.7-1 and Catalyst 11.6.
Card info is:
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: AMD Radeon HD 6300 series Graphics
OpenGL version string: 4.1.10834 Compatibility Profile Context