SuperTuxKart problem (0.7.1-b)

SuperTuxKart problem (0.7.1-b)

Postby 3602 » 07 May 2011, 15:37

Well I added the PlayDeb and downloaded (installed) STK from there.
Problem: On some tracks, when the race starts there is immediately a "penalty time" warning even if I haven't pressed on anything. When the Go disappears, I cannot move. Cannot advance, cannot go back; although I see the wheels veer when I steer.
On some other tracks, there is no such warning and I can actually advance, but the gameplay stutters like 3-4 rapid screen "pulsings" per one second.
I tried remapping the keys and decreasing the video quality. Doesn't help.
The static binary does not have the stuttering problems but the penalty time warning is still there.
Plain old 0.7 works like a charm.

According to a member of Ubuntu Forums there is something going on with "gamepads" so he suggested that I run this command:
{l Code}: {l Select All Code}
supertuxkart --gamepad-debug

So here's what I got:
{l Code}: {l Select All Code}
$ supertuxkart --gamepad-debug
Irrlicht Engine version 1.8.0-alpha
Linux 2.6.35-29-generic #51-Ubuntu SMP Fri Apr 15 17:12:35 UTC 2011 x86_64
Could not load sprite bank because the file does not exist: #DefaultFont
[FileManager] Data files will be fetched from: '/usr/share/games/supertuxkart/'
Env var LANGUAGE = 'en_US:en', which corresponds to English
[IrrDriver] Creating NULL device
Irrlicht Engine version 1.8.0-alpha
Linux 2.6.35-29-generic #51-Ubuntu SMP Fri Apr 15 17:12:35 UTC 2011 x86_64
Could not load sprite bank because the file does not exist: #DefaultFont
[IrrDriver] Trying OpenGL rendering.
[IrrDriver] Trying to create device with 32 bits
[IrrDriver Temp Logger] Level 3: Could not load sprite bank because the file does not exist: #DefaultFont
startMusic : m_normal_filename=</usr/share/games/supertuxkart//data//music/MayDayMayhem.ogg>, gain=0.7
Segmentation fault

Please help. Interesting that the 0.7 works.
3602
 
Posts: 7
Joined: 07 May 2011, 04:06

Re: SuperTuxKart problem (0.7.1-b)

Postby Arthur » 07 May 2011, 16:11

Hi again, nice to see you here as well. :)

For the interested, here is the original thread on the Ubuntuforums: http://ubuntuforums.org/showthread.php?p=10782166

According to your latest post, you first had lots of output and then in your second try with --gamepad-debug you got the segfault. Maybe you could try again with
{l Code}: {l Select All Code}
supertuxkart --gamepad-debug > ~/gamepad-debug.txt

and upload the .txt file afterwards? If it constantly segfaults, I am not sure what to do though; I'll let others answer that.
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.
User avatar
Arthur
 
Posts: 1073
Joined: 06 Dec 2009, 00:49

Re: SuperTuxKart problem (0.7.1-b)

Postby 3602 » 07 May 2011, 16:21

Hi there,

I just ran that. No seg fault but lots of "gamepad axis motions".
Here's the file.

Thanks again!
Attachments
gamepad-debug.txt
(59.35 KiB) Downloaded 365 times
3602
 
Posts: 7
Joined: 07 May 2011, 04:06

Re: SuperTuxKart problem (0.7.1-b)

Postby 3602 » 07 May 2011, 16:42

Alright interesting: I just tested the 0.7.1b again and there is no longer Penalty Time error, however the stuttering is still there albeit much much less.

EDIT: Just tried the static binary again and it is fully playable. No Penalty Time, no stuttering. Hope it stays this way... Much smoother gameplay than 0.7 and really nice new nitro animation.
3602
 
Posts: 7
Joined: 07 May 2011, 04:06

Re: SuperTuxKart problem (0.7.1-b)

Postby Auria » 07 May 2011, 17:56

Hi,

first of all, regarding the stuttering, I might recommend using the binary from our download page or from the PPA we link from our download page; some external packages have irrlicht built in debug mode, which causes performance issues, which in turn cause the stuttering.

Regarding the penalty, thanks for the file.

{l Code}: {l Select All Code}
axis motion: gamepad_id=0 axis=1 value=-1030
axis motion: gamepad_id=0 axis=2 value=-14833


so a gamepad is reported, with some axes constantly pressed. Did you disable this gamepad in the options?
Image
User avatar
Auria
STK Moderator
 
Posts: 2976
Joined: 07 Dec 2009, 03:52

Re: SuperTuxKart problem (0.7.1-b)

Postby 3602 » 07 May 2011, 18:06

I am using the static binary as of right now and there is no stuttering nor Penalty Time.
However, in the GetDeb1 version there is also no longer any Penalty Time.
Yet when this error was still present, there are two devices listed: Keyboard 0 and a "ST something Accelerometer". The Accelerometer is disabled. But the same devices are listed in all of the versions I have, be it 0.7.1b from GetDeb, 0.7.1 static binary or 0.7 from SourceForge.
3602
 
Posts: 7
Joined: 07 May 2011, 04:06

Re: SuperTuxKart problem (0.7.1-b)

Postby Auria » 07 May 2011, 22:07

Hi,

3602 {l Wrote}:I am using the static binary as of right now and there is no stuttering nor Penalty Time.
However, in the GetDeb1 version there is also no longer any Penalty Time.
Yet when this error was still present, there are two devices listed: Keyboard 0 and a "ST something Accelerometer". The Accelerometer is disabled. But the same devices are listed in all of the versions I have, be it 0.7.1b from GetDeb, 0.7.1 static binary or 0.7 from SourceForge.


I don't know what fixed it, but it's good news that it works now! :)

Regarding the weird device, I'm afraid this is not a STK bug, this is more your OS that reports a bogus gamepad
Image
User avatar
Auria
STK Moderator
 
Posts: 2976
Joined: 07 Dec 2009, 03:52

Re: SuperTuxKart problem (0.7.1-b)

Postby 3602 » 07 May 2011, 23:21

Yeah... Back on 0.6.2 there was also this non-existent gamepad listed.
Nice new engine noise. Much smoother than the 0.7!
3602
 
Posts: 7
Joined: 07 May 2011, 04:06

Re: SuperTuxKart problem (0.7.1-b)

Postby 3602 » 08 May 2011, 00:37

OK bad news: After the 0.7.1b-getdeb was uninstalled, the stutter problem is back in the static binary game.
3602
 
Posts: 7
Joined: 07 May 2011, 04:06

Who is online

Users browsing this forum: Bing [Bot] and 1 guest