![Embarrassed :oops:](./images/smilies/icon_blush.png)
the output tells me that "get_bonus" does not exist
/////////→ Comand ←////////////
if(sector.Tux.get_bonus("earthflower"){
Tux.kill(false)
}
HallowedTux {l Wrote}:I think whats wrong is maybe you can actually do something different than what you just did .
If you do this correctly, i strongly suggest you can do this:
add_bonus(“<Any powerup>”);
Tux.kill(true);
Z-man {l Wrote}:LECZ {l Wrote}:To give you an idea of what I more or less want to do:
Nice Sign, LECZ! I want to use it for a tile-set!
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