all my changes in my own fork called Fragility, because I can be more
productive that way. Fragility contains many improvements over Blue
Nebula, so I can recommend using it. Please try it out and tell me what
you think. Remember that all changes are shared with a free license, so
feel free to do anything you want with them.
The source code can be found here: https://github.com/robalni/fragility
If you just want to download binaries that run on Linux 64 bit: https://www.robalni.org/fragility/fragility.zip
The changes so far are roughly:
- {l Code}: {l Select All Code}
bn/master..master
* Bring back "movie" command
* Variables search menu can handle multiple words
* Start commands can take mutator names
* Gui remembers which item is active so you don't need to always hover it
* Turn texture list into a real menu that works like other menus
* Crosshair can be visible in background while menu is open
* Improve some menus, like profile, maps, editing, help
* New background image
* Random mutator selection is saner
* New value dashstyle=2; only dash while crouching
* Send less client information to the server and from server to clients
* Change default values fullbrightmodels=80, firstperson*depth=1,
mastervol=128, followthirdperson=0, scoreverinfo=0
* Rename ctf mutator "protect" to "hold"
* Disable throttle in ENet
* Show capture timer in ctf hold
* Add grabstyle and dashstyle to options menu