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fixing some places in ghost map

PostPosted: 21 Jun 2020, 20:19
by Laggy
Hello people,
I always loved playing on ghost, however there are some weird places that seem the creator might forgot to fix.

Here's the file updated: https://www75.zippyshare.com/v/FRqbf0c0/file.html

What I did:

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Removed this noclip.
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Fixed the windows.
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Added clip.
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Fixed this weird bug.
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Added clip here.
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Fixed geometry.

Re: fixing some places in ghost map

PostPosted: 25 Jun 2020, 04:31
by TheAssassin0
I like it! I can show you tomorrow how you can send us a so-called pull request on GitHub. That'll also ensure you're credited in the Git history.

Re: fixing some places in ghost map

PostPosted: 02 Aug 2020, 17:42
by Laggy
I did more fixing. 99% is textures.

Ground:
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Stairs:
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There's one building in the map that had "grey" texture at the bottom. It was so annoying for me.
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Also I added a small platform in the blue base since red had it to look a bit more "symmetrical":

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