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- Libre and Open-Source Unity clone
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- A major gripe about free software games.
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- Evaluating APIs
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- SFML and SDL2
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- Unix philosophy in game dev
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- Optimization standards
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- UTF discussion (split from Dotfile Madness)
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- Moving from Java 8 to Java 11
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- Dotfile Madness
by dulsi » 16 Jun 2019, 11:57
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- VCS without committer names?
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25 Jun 2019, 14:36
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- [NEW] Mini Micro, a fun new game dev environment
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- Color
by Lyberta » 02 Jun 2019, 04:13
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03 Jun 2019, 20:15
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- Cross platform PBR software renderer in 7.5kloc of C89
by smcameron » 31 May 2019, 15:37
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03 Jun 2019, 18:00
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- Beginner's shader tutorial (Panda3D but general)
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21 May 2019, 21:47
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- Vector graphics
by Lyberta » 02 May 2019, 08:17
- 33 Replies
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06 May 2019, 16:03
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- Collaborative code editing?
by Julius » 03 Apr 2019, 23:35
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10 Apr 2019, 21:53
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- TinyGL/PicoGL
by lm » 29 Mar 2019, 23:44
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07 Apr 2019, 07:36
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- Python Arcade / Python 2D game frameworks
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07 Apr 2019, 04:15
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- Image recognition software in games?
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06 Mar 2019, 17:23
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- Looking to start a new project
by xahodo » 05 Jan 2019, 09:57
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27 Feb 2019, 16:55
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- Multiplayer networking for modded open source game?
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20 Feb 2019, 06:04
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- Attention anyone who ever wrote some Java Programs!
by Jastiv » 30 Jan 2019, 06:57
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30 Jan 2019, 06:57
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- Incremental Script Execution in games
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14 Jan 2019, 19:13
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- Open source multiplayer FPS engine
by SteveSmith » 01 Oct 2018, 13:20
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04 Oct 2018, 08:51
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