Search found 80 matches: love2d

Return to advanced search

Re: Learn Lua / Love2D with me :)

Ok first step, get a nice IDE. There is some discussion what to choose here: https://love2d.org/forums/viewtopic.php?f=3&t=6915 And a awesome list here: https://github.com/love2d-community/awesome-love2d#ides I'll probably go with the ATOM IDE: https://atom.io/packages/love-ide ...
by Julius
15 Apr 2020, 01:01
 
Forum: Programming
Topic: Learn Lua / Love2D with me :)
Replies: 19
Views: 12630

Learn Lua / Love2D with me :)

... is written in lua and I am interested in developing extensions for it. It seems fairly popular around here as well, especially in the form of Love2D: https://love2d.org So if you want to help me or just join me in learning it, this is the place. Although a word of warning... I am probably ...
by Julius
15 Apr 2020, 00:38
 
Forum: Programming
Topic: Learn Lua / Love2D with me :)
Replies: 19
Views: 12630

Re: Tiny Places (Working Title)

I've started to work on life and mana gauges. The idea to have the UI kinda isometric like the map definitely did not help there. https://love2d.org/forums/download/file.php?id=18031 Oh, if only I was better at making animated graphics and sound effects. This would become an orgy of light, ...
by Vandar
03 Apr 2020, 01:52
 
Forum: Project Showcase & Collaboration
Topic: Tiny Places (Working Title)
Replies: 33
Views: 16375

Re: Tiny Places (Working Title)

... a usable state. The server already implements a chat command, but the clients lack text areas for that. While really good in graphics and sound, Love2d strangely has no support to edit strings by user input. One has to handle everything by oneself, cursor movement, delete, backspace ... There ...
by Vandar
31 Mar 2020, 13:38
 
Forum: Project Showcase & Collaboration
Topic: Tiny Places (Working Title)
Replies: 33
Views: 16375

Re: Tiny Places (Working Title)

... can meet and chat, and places to solve quests. I'm not entirely sure how to handle this best. But here, some imps set up vs. the player: https://love2d.org/forums/download/file.php?id=18027
by Vandar
29 Mar 2020, 19:36
 
Forum: Project Showcase & Collaboration
Topic: Tiny Places (Working Title)
Replies: 33
Views: 16375

Re: Tiny Places (Working Title)

I feel my motivation dropping ... but I made two new map backgrounds and tweaked the UI a little. Wasteland ground: https://love2d.org/forums/download/file.php?id=18023 And rough grass: https://love2d.org/forums/download/file.php?id=18025 I published the wasteland and grass textures ...
by Vandar
26 Mar 2020, 12:10
 
Forum: Project Showcase & Collaboration
Topic: Tiny Places (Working Title)
Replies: 33
Views: 16375

Tiny Places (Working Title)

... server, due to legal stuff in my place (the server provider will be held responsible to check the shared content and I cannot do that) https://love2d.org/forums/download/file.php?id=17977&sid=b084106cecbda70f437356a0ced8e0aa Programming Lua is easy on one hand, but since it's a dynamic ...
by Vandar
18 Mar 2020, 13:53
 
Forum: Project Showcase & Collaboration
Topic: Tiny Places (Working Title)
Replies: 33
Views: 16375

Re: Introduce yourself

... C++, Python, Lua, as well as the games engines Löve2D and Unity. Not much interest for Unity here given it's closed source. I've thought of trying Love2D but haven't had the chance. Have you released any open source games? Anything you are interested in developing?
by dulsi
15 Mar 2019, 18:33
 
Forum: General
Topic: Introduce yourself
Replies: 1578
Views: 1061707

Re: Summoned Monsters (OpenYGO)

... create (for example) Guitar Hero like project you don't need to write it from scratch, because some engines for that already exists. I use lua + love2d framework to tools - like generate cards based on variables and sprites. For now we will be doing our own graphics - we will see what will be ...
by fervi
24 Sep 2017, 21:38
 
Forum: Art & Assets
Topic: Summoned Monsters (OpenYGO)
Replies: 11
Views: 18102

Re: simple arkanoid clone in Love2d (+tutorial)

've finished the last 2 parts of the tutorial: credits screen and packaging . http://i.imgur.com/kRt7M5J.png?1 All in all I don't like how the Chapter 3 has turned out. My initial idea has been to discuss typical problems arising in game programming on real-life examples. However, most of the code i...
by noway
02 Jul 2017, 08:50
 
Forum: Project Showcase & Collaboration
Topic: simple arkanoid clone in Love2d (+tutorial)
Replies: 8
Views: 9945

Re: simple arkanoid clone in Love2d (+tutorial)

Several parts on the wiki have been updated: Add New Ball Bonus , Life and Next Level Bonuses, and Random bonus generation.
The first appendix - Storing Levels as Strings - has been added.

Image Image
by noway
21 May 2017, 13:58
 
Forum: Project Showcase & Collaboration
Topic: simple arkanoid clone in Love2d (+tutorial)
Replies: 8
Views: 9945

Re: simple arkanoid clone in Love2d (+tutorial)

Well, in this case I mean variables that are visible globally and on the file scope. I know Lua is not meant for a serious work, I just try to avoid global variables. You can think of `main.lua` as being equivalent to `main` function in other languages. That way, variables with file scope in the `m...
by noway
23 Apr 2017, 17:11
 
Forum: Project Showcase & Collaboration
Topic: simple arkanoid clone in Love2d (+tutorial)
Replies: 8
Views: 9945

Re: simple arkanoid clone in Love2d (+tutorial)

... only those objects, that are necessary for it's working, so the code structure becomes more standard. Are there any multiplayer games made with love2d? Yes, Boss Bashing Button Brawlers for example. A networking tutorial can be found on the Love wiki. Btw, there are more games on itch, that ...
by noway
22 Apr 2017, 07:36
 
Forum: Project Showcase & Collaboration
Topic: simple arkanoid clone in Love2d (+tutorial)
Replies: 8
Views: 9945

simple arkanoid clone in Love2d (+tutorial)

Hey! I have been writing a simple Arkanoid-type game with LÖVE framework, but at some point I've decided to turn it into a tutorial . Here is a couple of screenshots: http://imgur.com/RdKezPm.png?1 http://i.imgur.com/4ylvyjO.png?1 http://i.imgur.com/NucmQGz.png?1 http://i.imgur.com/oTcAQlr.png?1 My ...
by noway
20 Apr 2017, 17:12
 
Forum: Project Showcase & Collaboration
Topic: simple arkanoid clone in Love2d (+tutorial)
Replies: 8
Views: 9945

Re: SuperTux IP Usage

... a dedicated IDE and a drag-and-drop code editor (which I don't). The other choices I tend to recommend (in order) are Godot Engine, GDevelop, and Love2d. I haven't used them, but they seem to be competent and easy to use from what I've seen.
by onpon4
08 Mar 2017, 06:06
 
Forum: ST General
Topic: SuperTux IP Usage
Replies: 7
Views: 6441

Re: Open Source alternative to Pico-8

Here is a new project called liko12. I think it is exactly what u were looking for!
https://love2d.org/forums/viewtopic.php?t=82913
by breadbeard
09 Nov 2016, 16:21
 
Forum: Design & Ideas
Topic: Open Source alternative to Pico-8
Replies: 17
Views: 41811

Re: Open Source alternative to Pico-8

... Game Maker and GML (GML being basically like JavaScript with Pascal elements tossed in). Such an experience should also be perfectly possible with Love2D, or Godot, or some other game engine that's actually useful. On a side note, I don't even know what informatics is.
by onpon4
19 Apr 2016, 15:31
 
Forum: Design & Ideas
Topic: Open Source alternative to Pico-8
Replies: 17
Views: 41811

Re: Open Source alternative to Pico-8

... one thing I've thought of recreating at some point. But if you're going to be doing programming in Lua, you might as well use something like Love2D.
by onpon4
19 Apr 2016, 13:19
 
Forum: Design & Ideas
Topic: Open Source alternative to Pico-8
Replies: 17
Views: 41811

SGE Game Engine 0.24 - Looking for feedback

... so that a game developer's efforts can be focused on the important aspects. In this sense, it's an alternative to things like Cocos2d and Love2d. More information can be found on the SGE website, found here: http://stellarengine.nongnu.org/ Now, version 0.24 of the SGE has been released ...
by onpon4
11 Mar 2016, 15:07
 
Forum: Project Showcase & Collaboration
Topic: SGE Game Engine 0.24 - Looking for feedback
Replies: 9
Views: 6038

Re: Writing about free games - When is it ok?

... pushed those videos to his channel. It makes the channel flooded with content and the actual good open source games are lost the ton of BGE or Love2D proof of concepts or "I'm learning programming" projects. And many videos actually show obvious bugs, quite often that can be related ...
by Akien
23 Feb 2016, 12:56
 
Forum: General
Topic: Writing about free games - When is it ok?
Replies: 10
Views: 7349

Re: LinCity 2000?

I never used Love2D but one of the issue would be the absence of 3D and or editor. Godot scripting is very similar to python so if you want to do something "python like" it might be a very good choice. There is also a ...
by samuncle
17 Jan 2016, 00:37
 
Forum: Design & Ideas
Topic: LinCity 2000?
Replies: 11
Views: 25999
cron