INDUSTRIAL MODEL PACK

MEKARCADE
INDUSTRIAL
PACK

 

43+ models

1 Skybox

1 Map - dry by raiden.

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EXTRAS

2 alien ground cover -

1 Meka NPC

1 John_III palm

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Welcome to the first release of our model packs, the Industrial Pack, 40+ models suitable for a variety of SF & contempary settings. Includes many rusted variants for that post apocalyptic feel, specially relapsed on 20th of December 2012 so you can start work modelling the Mayan apocalypse.

These are collections of low polygon, models suitable for use with game engines, but are configured and ready to go in Red Eclipse and MekArcade. These models will be released with with open licenses with MekArcade.

The models  are in older quake formats, configured for the Cube engine, most are in md3 format, but some are md5. Some such as the Wind Generator are animated. Most o the models are original works by CD Xbow & Gabriella666, a couple are from W. Sitters collection.

NOTE TO RE COMMUNITY:  This pack is ONLY for RE/MekArcade development community, as it contains a couple of graphics that belong to a commercial set, which we have actually have a licence for to use with RE/MekArcade. The final set released with MekArcade will  be completely C&C -SA licensed and for public release, so these graphics will be replaced.

There are a couple of experiments using glass effect by zama decribed here http://quadropolis.us/node/2634

It also contains 4 extra models, 2 

The models are displayed on an RE map by raiden, called dry_MA_models. See here. Thank you for letting us use it. 

There is a skybox, redgiant, which is simple but effective.

You should be able to unzip the industrial_dry.zip in your RE data folder and all the bits should

Path\model name Type (click to view)
..data\models\industrial\bunker\ md3.cfg
..data\models\industrial\bunker2\ md3.cfg
..data\models\industrial\bunker3\ md3.cfg
..data\models\industrial\cooling\ md3.cfg
..data\models\industrial\cooling_rusty\ md3.cfg
..data\models\industrial\dome_conc\ md3.cfg
..data\models\industrial\dome_ff\ md3.cfg
..data\models\industrial\dome_rusty\ md3.cfg
..data\models\industrial\dome_rusty_damaged\ md3.cfg
..data\models\industrial\dome_striped\ md3.cfg
..data\models\industrial\dome_white\ md3.cfg
..data\models\industrial\drill\ md3.cfg
..data\models\industrial\drillbit\ md3.cfg
..data\models\industrial\extra\meka\ md5.cfg
..data\models\industrial\ladder\ md3.cfg
..data\models\industrial\opump\ md3.cfg
..data\models\industrial\opump\dome_rusty_damaged\ md3.cfg
..data\models\industrial\palm3\ md5.cfg
..data\models\industrial\pipe_curve\ md3.cfg
..data\models\industrial\pipe_curve_rust\ md3.cfg
..data\models\industrial\pipe_long\ md3.cfg
..data\models\industrial\pipe_long_rust\ md3.cfg
..data\models\industrial\pipe_short\ md3.cfg
..data\models\industrial\pipe_short_rust\ md3.cfg
..data\models\industrial\pipe_short_special\ md3.cfg
..data\models\industrial\rusty_bit\ md3.cfg
..data\models\industrial\solar\ md3.cfg
..data\models\industrial\tank_big\ md3.cfg
..data\models\industrial\tank_big_rusty\ md3.cfg
..data\models\industrial\tank_big_white\ md3.cfg
..data\models\industrial\tank_flat\ md3.cfg
..data\models\industrial\tank_flat_rusty\ md3.cfg
..data\models\industrial\tank_flat_white\ md3.cfg
..data\models\industrial\tank_fuel\ md3.cfg
..data\models\industrial\tank_fuel\rusty\ md3.cfg
..data\models\industrial\tank_fuel\shiney\ md3.cfg
..data\models\industrial\tank_shiney\ md3.cfg
..data\models\industrial\tank_upright\ md3.cfg
..data\models\industrial\tower\ md3.cfg
..data\models\industrial\tower\1\ md3.cfg
..data\models\industrial\vent\ md3.cfg
..data\models\industrial\windgen\ md3.cfg
..data\models\industrial\windgen_rusty\ md3.cfg
   
The redgiant skybox files are located in the RE data/skyboxes
 
 
 
Map files are in RE data/maps, (dry_MA_models.mpz, dry_MA_models.cfg, dry_MA_models.png)