record=0*8,1*2,5,1*11,0*8,1*5,5,1*8,0*17,1*6,5,1*25,5,1*6,0*13,1 map(){ name=Fragile recordings=0 size=800,600 time=120 tile(Block,200,300) tile(Block,150,300) tile(Block,250,300) tile(Block,300,300) tile(Block,350,300) tile(Block,400,300) tile(Block,550,300) tile(Block,500,300) tile(NotificationBlock,300,250){ message="Those blocks are fragile.\nIf you step on them too often they'll break." } tile(ShadowStart,200,250) tile(PlayerStart,250,250) tile(Fragile,350,250){ state=1 } tile(Fragile,450,250){ state=0 } tile(Block,600,300) tile(Block,450,300) tile(Block,700,250) tile(Block,700,300) tile(Block,650,300) tile(Exit,750,150) tile(Fragile,450,200){ state=0 } tile(Block,700,200) tile(Block,750,200) }