Totoplus62 {l Wrote}:STK needs his own Rainbow road
SuperMat {l Wrote}:I really like the idea of the sewer track. The concept art is cool too.Totoplus62 {l Wrote}:STK needs his own Rainbow road
True
samuncle {l Wrote}:Why ? Auria and me we are trying to "remove" all reference to the very old stk rainbow road on google image :P. Our game should have it's own palette and it's own original tracks.
SuperMat {l Wrote}:samuncle {l Wrote}:Why ? Auria and me we are trying to "remove" all reference to the very old stk rainbow road on google image :P. Our game should have it's own palette and it's own original tracks.
Rainbow Road is just a very hard track in MarioKart Wii
hiker {l Wrote}:. Any other theme someone can think of that would allow a similar twisting structure? Now obviously since I haven't moved these postings into a new subject - sewer would be one possibility: you drive on a path (perhaps a mesh?) in the middle of a big pipe, and left/right is just sewer. Perhaps it could also reasonably be made more twisting (going down with the flow of the sewer on your left/right, going up obviously against the flow).
0zone0ne {l Wrote}:This was my original layout idea. As you can see, I haven't finished colouring it yet, so I'll update this post with the coloured version when it's done.
EDIT: I must have been writing this as ctdabomb posted that last post, so I hadn't actually tried the newer version of the track yet. :/
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