This subforum is for posting about Tracks, cars, or any other content (objects, trees, etc).
So you should post here eg. if you are making a track, or to share comments on existing content.
Please remember that (in my vision) this game is NOT about cars.
It is about tracks and driving on gravel, in nature sceneries, or on mad stunt tracks.
That's why there are over 100 tracks and just 10 cars.
It takes a lot of time to model a car (and we keep to GPL, CC BY SA and similar licensed material). It is also difficult to make them "feel" different in game and making it fun and drivable, especially on all tracks.
I also want to mention that I made about 95% of SR tracks (only 5 were made not by me).
VDrift tracks are an exception here of course. If you like them too much, check out the game VDrift.
Also I was developing Editor, this makes the newly created tracks look better, that's why I sometimes do a "renew" on some of older tracks.
Use the detailed track view (with many columns), to see all track statistics, and sort the list eg. on tracks rating, lenght, pipe/loops amount and so on.
If you plan on making a track, watch the Editor tutorial (10 chapters, 44 minutes total): Track Editor.
For me making a short track requires 1hour, long tracks take about 6hours of editing (including test driving and editing again), this will definitely take a LOT longer if you don't know editor yet.
Technically it is possible to make static objects (buildings, etc, eg. in blender) export them and and put them on track, but this takes much more time.
Night city tracks won't be possible, there is only 1 light (sun) on scene.
And lastly, this is NOT any other game's clone, so posts about wanting to make SR like other game (especially commercial) will be considered evil.