sodo apt-add-repository ppa:ogre-team/ogre
sudo apt-get install libogre-dev libois-dev
git checkout -b ogre remotes/origin/ogre
./waf configure build install
p0ss {l Wrote}:You've inspired me, I'm going to work on some new models, textures and animations for LoS when I get back from holidays in a week.
freelikegnu {l Wrote}:Was it hard to concentrate on school while thinking of what to do with LoS?
Julius {l Wrote}:How does the transition between the "diggable" underground and the hightmap surface work?
Nikitron {l Wrote}:Can you tell at what level of integration of the engine Ogre made in this project?
I see, the Ogre is used in the render-internal, but, on Windows I can't configure LoS to use DirectX render system...
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