by oln » 19 Apr 2011, 13:05
Yeah, my plan is to make a logmanager wrapper class of sorts, to send all output from the game through, as the logmanager in ogre is not thread safe.
I have had something similar happen a few times. The game made X crash, never really tried to investigate the issue. Can't see any issues from the logs, you posted, but most output just goes directly to the terminal.
You could to ./opendungeons.bin > out.txt, or similar, to put the terminal output into a file in the meantime, and see what happens. (Maybe some more params are needed).
Maybe it's related to the graphics, looks like you have an intel graphics card.