Just for kicks, I decided to animate and export a bow/explosive arrow combination for RE. I know that in the IQM format the animated object must be the child of a bone. In this case, since I have both the bow and arrow, with separate animations for each, how would I go about exporting this animated model to IQM?
The bow model is from Blendswap with a CC-0 license.
I've included the WIP .blend file for reference. The animations are not complete at this point.