Finally got the animations Battle Armor 2 (Version 0.4) chopped up better. Gabriella is not helping anymore so again I've had to finish off without assistance, yet again. You can download it from
http://teamxbow.org/cube/models/misfit/battle_armor2_v04.zip. Note that this is a work in progress and we have put it up because we need help with configuring the md5.cfg to seperate the mesh in upper & lower functional parts. I have had a couple of fruitless attempts, so now I need to ask for help.
What's in the zip?Misfit Cubed Model - with 20 animations set up ready to export, basic skin
Milkshape 3D - as above but all animation in one long sequence
Working MD5 mesh & Animation files (see below)
SMD export of a reference mesh and a big long animation file with them all in
Animations idle ba2c_idle.md5anim 20
forward ba2c_forward.md5anim 30 //actually a run, there is a walk, too
backward ba2c_backward.md5anim 30
left ba2c_forward.md5anim 24
right ba2c_forward.md5anim 24
jump ba2c_jump.md5anim 20
dying ba2c_dying.md5anim 35
dead ba2c_dead.md5anim 1
fly ba2c_fly.md5anim 1 //single frame only
melee ba2c_ melee.md5anim 25
pistol ba2c_idle.md5anim 10
sword ba2c_idle.md5anim 10
shotgun ba2c_idle.md5anim 10
smg ba2c_idle.md5anim 10
flamer ba2c_idle.md5anim 10
plasma ba2c_idle.md5anim 10
rifle ba2c_idle.md5anim 10
grenade ba2c_idle.md5anim 10
rocket ba2c_idle.md5anim 10
impulse forward ba2c_forward.md5anim 30
impulse backward ba2c_forward.md5anim 30
impulse left ba2c_forward.md5anim 30
impulse right ba2c_forward.md5anim 30
dash forward|dash backward|dash left|dash right|dash up ba2c_forward.md5anim 30
sink ba2c_sink.md5anim 8 //single frame only
swim ba2c_idle.md5anim 8 //single frame only
crouch ba2c_idle.md5anim 10 //TO DO
pistol primary|rocket primary|etc ba2c_shoot.md5anim 20
pistol secondary|rocket secondary| etc ba2c_shoot.md5anim 20
The model has walk, kick, limp and a few others which are exported but unused
What's missing?Seperation of the mesh in upper & lower functional parts ***** CRITICAL *******
Missing animations include a pistol shoot, grenade throw, reload/change weapons, crouch and a few more
Ragdoll deaths
Some of the texturing has got a little stuffed up
Normals/masks
Using Misfit CubedIf you want to play with the model, or are just learning modelling then try Misfit Cubed - get it from
http://sourceforge.net/projects/misfitcubed/. Read the wiki about tags and using it. The mesh & all the animations get spat out, each time you do an md5 export, it is very efficient. There is a back up md5.cfg in the models file so just delete the one the exporter makes. if you change names of things then you will have to make your own.
Tomorrow I am going away for a week, and will probably not have an internet connection, but I promise I will have the new meka ready for uploading when I get back.