Re: Map release: Ares (updated to v1.6)
Posted: 03 Nov 2011, 23:27
I found what cause this bug, it's 2 grass sprites that overlap.
The best fix is to remove the cube under the top one. changing the texture of the under block don't work, the texture is reassigned with calclight.
Also, the light precision is a bit too high, should be 40-50 max. But it'll be fixed if the map is include in release.
I made a scheme that explain the problem and the fix. (green stick are grass)
The best fix is to remove the cube under the top one. changing the texture of the under block don't work, the texture is reassigned with calclight.
Also, the light precision is a bit too high, should be 40-50 max. But it'll be fixed if the map is include in release.
I made a scheme that explain the problem and the fix. (green stick are grass)