Hi, I was playing the 1.5-dev version these days and I found a thing about the next gameplay that I strongly believe it's unfair. The secondary attack of the flamer was changed into a sort of gas that pushes away your enemies, but you can also do a "flamer jump" (that stands for a rocket jump in Q3) if you shoot to your feet, it's a nice feauture ok, but you can't hurt yourself and don't take any damage back while doing.
This is so unfair, I foresee players will abuse this trick in CTF to get away easily without any problems. My suggestion is not to remove this trick, but to add about 15-20% of damage everytime a player uses the flamer jump.
Do you agree?