[MAP] Hawk v1.4 updated

[MAP] Hawk v1.4 updated

Postby TristamK » 24 Apr 2012, 16:44

Hi to all .
Today I finished one of my maps for Time-trial .
Map name : Hawk
Map version : 1.1
Build time : 7 hours .
Date of start creating : 23 April 2012
Last ver. date : 29 april 2012 .
Links : http://www.mediafire.com/?ewnwt4xmx6ow7kz -v1.1
http://www.mediafire.com/download.php?evdi7vih8dvbbwq -v1.2
http://www.mediafire.com/?n29mq0c84ja9a74 - 1.4
I build this map in 7 hours . On this map, I experimented with a combination of two types of maps: indoor and space map. Just realized there were some ideas that I wanted for a long time to realize. I think that map turned out not bad.
P.S. If you find bag , error of have suggestions - say pls =)
Edit1 : Ah , i forgot about screens ^^ . Idk why that doesn't work with preview .
Image
Image
Image
Image
Image
Last edited by TristamK on 12 Aug 2012, 13:16, edited 10 times in total.
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.1

Postby TristamK » 24 Apr 2012, 23:38

If you find bag , error of have suggestions - say pls . I want did update . Also , what you think - maybe increase size of tunnels ?
P.S. If we have some time-trial maps (not the ones that made by me) - say pls =)
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.1

Postby orbitaldecay » 25 Apr 2012, 00:45

I'll definitely be giving this a look, could you post some screenshots in the mean time?
[ Wazu Clan ][ irc.wazuclan.com #wazuclan ][ http://www.orbitaldecay.com ]
User avatar
orbitaldecay
 
Posts: 180
Joined: 12 May 2011, 00:32
Location: Baltimore, MD, US

Re: Time-Trial map release : Hawk v1.1

Postby D.A.M.I.E.N. » 25 Apr 2012, 00:52

Very good time-trial map, Tristam.
Image
User avatar
D.A.M.I.E.N.
 
Posts: 174
Joined: 03 Apr 2011, 23:50
Location: Czech Republic

Re: Time-Trial map release : Hawk v1.1

Postby TristamK » 25 Apr 2012, 12:00

orbitaldecay {l Wrote}:I'll definitely be giving this a look, could you post some screenshots in the mean time?

Now you can see screensshots =)
D.A.M.I.E.N. {l Wrote}:Very good time-trial map, Tristam.

Thanks Damien =)
P.S. Who have suggestions ?
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.1

Postby raiden » 26 Apr 2012, 14:39

Hey at first after reading that you took only 7 hours to make that map, I decided to wait until later. However your screenies convince me to try your baby out :).
sorn
cutec
syndicate
metalhead

ingame: .uEn|r4iden
User avatar
raiden
 
Posts: 331
Joined: 23 Jan 2012, 12:59
Location: Berlin, Germany

Re: Time-Trial map release : Hawk v1.1

Postby Ulukai » 26 Apr 2012, 15:26

I tried it out last night and found it rather difficult to find where to go (youtube video?)... But I like the setting very much, it seems very beautiful and refreshing.

The start in the coffin with the fog and loud sound is very irritating though when you need to retry a couple of times at the beginning.
User avatar
Ulukai
 
Posts: 741
Joined: 19 Mar 2011, 10:55
Location: Mechelen, Belgium

Re: Time-Trial map release : Hawk v1.1

Postby TristamK » 26 Apr 2012, 18:30

raiden {l Wrote}:Hey at first after reading that you took only 7 hours to make that map, I decided to wait until later. However your screenies convince me to try your baby out :).

I can build map very fast raiden :) For ex. i build this map in 10 minutes
http://www.mediafire.com/download.php?msymirs8n4ssvl2
Image
And this map in 30 mins
http://www.mediafire.com/download.php?688bi6ennhxp2eb
Image
Yeah , maps with low quality . But that depend only on creator's skills .
Also i want to organize a competition - RESMC (red eclipse speed mapping challenge) In this competition, no prizes are not expected sure . if you want take part - say me your skype =) .
Ulukai {l Wrote}:I tried it out last night and found it rather difficult to find where to go (youtube video?)... But I like the setting very much, it seems very beautiful and refreshing.

"Difficult to find way ?" That seems a easy to me . But if you play time-trial only sometimes ... yes , that can be a problem . How much place with that problem you have ? I can create arrows in this places .
Ulukai {l Wrote}:The start in the coffin with the fog and loud sound is very irritating though when you need to retry a couple of times at the beginning.

All right. I can reduce the fog. Or make sure that he would only turn on when you're out of the coffin. Also, can I reduce noise or remove them. So can I move coffin a little .
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.1

Postby TristamK » 26 Apr 2012, 21:46

pk1001100011 {l Wrote}:Beautiful but easy (not sure if disadvantage) and very short (imho disadvantage). :(

For good online playing map must be not short and not much long . best finish time for map - 20-40 secs . I think that better criterion . Just here we must take into account the visual elements of the congestion map. (sry , don't know how say that =( ) but that different thing . That map is't short =)
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.1

Postby TristamK » 29 Apr 2012, 12:52

Finally , i finish new version of map .
Link : http://www.mediafire.com/download.php?evdi7vih8dvbbwq
Hawk v1.2
What fixed :
Some sounds changed or deleted
Fog in coffin fixed .
And i create arrows .
Some bugs with textures fixed
Image
Image
Image
Well. If you have suggestion - say me .
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.1

Postby fawstoar » 29 Apr 2012, 16:49

Incredible map - I just finished my first run.

Just a small question - was the little window on the opposite side of the starting "house" intentional? It lets you finish the course very quickly.
-Wasabi
Map flythroughs, RE trailers, etc: http://www.youtube.com/playlist?list=PL67578B2BCD99FB7B
User avatar
fawstoar
 
Posts: 218
Joined: 27 Mar 2011, 20:53
Location: Canada, ideally.

Re: Time-Trial map release : Hawk v1.2

Postby TristamK » 29 Apr 2012, 18:56

in first version i create a cheat run fro fun .In v1.2 i fix that :P . Try version 1.2 . Yes , you can find that in 1.2 too .
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.2

Postby TristamK » 15 May 2012, 18:12

On quadpolis someone say me about pulseshader for textures ? 0_0 What is it and how use it .
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.2

Postby qreeves » 16 May 2012, 01:45

Example of fake lava "pulseglow":

{l Code}: {l Select All Code}
setshader pulseglowworld
setshaderparam "pulseglowcolor" 1.000000 1.000000 0.000000 0.000000
setshaderparam "pulseglowspeed" 0.000000 0.000000 100.000000 0.000000
texture c "textures/lava.jpg" 0 0 0 1.000000 // 945
texture g "textures/lava.jpg"
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: Time-Trial map release : Hawk v1.2

Postby TristamK » 16 May 2012, 10:09

thanks Quinton .
Well. it works differently than I had imagined .
Now i don't know how change this "blinked" textures or did that better -_-
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.3

Postby TristamK » 22 May 2012, 13:13

FINAL VERSION PF MAP HAWK
link : http://www.mediafire.com/download.php?ta9dbd3acqdad48
Map version : 1.3
In this version i fix all texture errors that i find . Also small short way in the begining fixed too .
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: Time-Trial map release : Hawk v1.4 updated

Postby TristamK » 12 Aug 2012, 13:05

Hawk v1.4

I think i fix all that need

LINK : http://www.mediafire.com/?n29mq0c84ja9a74

Build v.r75

Changelog: (a lot of things)
-Finally i find how did a blinked textures better . I added some kinds of them to map
-Size of the all small platforms increased
-ramp much easy to use now
-End of the map changed
-Death material removed in start room .
-In start room glass material added to windows
-Lasers placement fixes . It look much better now
-Added a sound to teleport
-A lot of small texture fixes and geometry fixes
Attachments
screenshot.0163.png
screenshot.0162.png
screenshot.0161.png
screenshot.0157.png
screenshot.0160.png
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: [MAP] Hawk v1.4 updated

Postby bonifarz » 12 Aug 2012, 16:30

I like both the graphical and geometrical changes from version 1.3 to 1.4, especially the wider tube down to the teleport room.
User avatar
bonifarz
 
Posts: 379
Joined: 09 Apr 2012, 12:16
Location: switzerland

Re: [MAP] Hawk v1.4 updated

Postby qreeves » 12 Aug 2012, 17:39

Feedback:
Attachments
screenshot.0001.jpg
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: [MAP] Hawk v1.4 updated

Postby D.A.M.I.E.N. » 12 Aug 2012, 18:26

Yeah, although the shortcut through these yellow rings seems passable just with crouch. Needs a little bit more of deathmaterial at the top side and probably even small correction of the material also on the construction upside, since it's a bit beyond the lasers.
Attachments
screenshot.0053.png
Image
User avatar
D.A.M.I.E.N.
 
Posts: 174
Joined: 03 Apr 2011, 23:50
Location: Czech Republic

Re: [MAP] Hawk v1.4 updated

Postby TristamK » 13 Aug 2012, 13:46

Hawk upd 5
I think here i fix all.
About screens . On the screen with bug i show how it look . I get it only when i start edit near this place . But other ppls don't have this bug . Interesting .
I think i fix deathmaterial on the map ... Also i did better some small things on map .
Attachments
hawk UPD5.zip
(675.54 KiB) Downloaded 310 times
screenshot.0164.png
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: [MAP] Hawk v1.4 updated

Postby qreeves » 13 Aug 2012, 15:47

Included in Red Eclipse as of r3887.
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: [MAP] Hawk v1.4 updated

Postby TristamK » 13 Aug 2012, 16:19

I'm glad that I can somehow contribute to project.
Thanks
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Re: [MAP] Hawk v1.4 updated

Postby arand » 27 Aug 2012, 00:06

Second-to-last checkpoint (408) moved as to not be accessible from the outside in SVN r4019
https://sourceforge.net/apps/trac/redec ... s/hawk.mpz
User avatar
arand
 
Posts: 211
Joined: 26 Mar 2011, 21:42

Re: [MAP] Hawk v1.4 updated

Postby TristamK » 27 Aug 2012, 16:14

arand {l Wrote}:Second-to-last checkpoint (408) moved as to not be accessible from the outside in SVN r4019
https://sourceforge.net/apps/trac/redec ... s/hawk.mpz

wow :shock:
How you find it... i thought that i fix all before...
Sorry for my bad English. Sometimes i use google translator.
The official group of the Cube 2 Sauerbraten and Red Eclipse in vkontakte -> https://vk.com/cube_engine_news - VK support English too ;) . Also you can find all news about Cube 2\Red Eclipse in this group too
Topic with FULL information about Time-Trial . All maps , video , tutorials here . Also here you can see all best times on maps .
My youtube chanel
User avatar
TristamK
 
Posts: 274
Joined: 30 Oct 2011, 11:47
Location: Belorus

Who is online

Users browsing this forum: No registered users and 1 guest