Ryzom, an online MMORP have kindly released their engine with an open licence and all their content, including the source Max files with a Creative Commons License Attribution-Share. You can download the art assets from http://media.ryzom.com. Its a 1.5gb download, but the torrent is pretty fast. You can also search and download the models in drips and drabs. The 2D graphics are of a very high quality and there are many animated Max models, made with Physique. I have only had a quick look but there are many humanoids, animal/monster models, including sea monsters. I want a lipleurodon, and there is one model close.
I quickly tried to export an animated model as md5, but the exporter crapped out, exporting as smd the meshes were lost, but animations retained, and as Milkshape models the skeleton and mesh were OK but the animation suffered from mucked up influences. I found I colud rerig the models and the animation were OK.
This is a tremendous opputunity. Some sort of project that collectively involved the cube community in converting and configuring the models into 'Cube ready forms' would be wonderful.
Any thoughts or ideas? Anyone able to help?