Serano's old Forest

Serano's old Forest

Postby Serano » 18 Apr 2016, 20:07

Hey,

I had some unexpected free time over the weekend and thought: "Let's start a new project!". ;) It's based on the worldmap which I originally made for the "Forest Worldmap Contest", but I think it fits better as an add-on with some levels created for it. I'm planing more or less 28 levels for it, which will soon be released here under the license GPL 2+ / CC-by-sa 3.0. :)
Attachments
worldmap.jpg
snap3.jpg
snap2.jpg
snap1.jpg
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby brmbrmcar » 18 Apr 2016, 20:39

They look very nice. You make good levels.
brmbrmbrmbrmbrmbrmcar
User avatar
brmbrmcar
 
Posts: 357
Joined: 24 Oct 2015, 14:46

Re: Serano's old Forest

Postby RustyBox » 18 Apr 2016, 20:45

I really like these screenshot. These Levels seems to be very good.
SuperTux Level+Worldmap Designer, Artist and Story Writer
User avatar
RustyBox
 
Posts: 151
Joined: 01 Apr 2016, 12:31
Location: Germany

Re: Serano's old Forest

Postby Serano » 19 Apr 2016, 16:45

brmbrmcar {l Wrote}:They look very nice. You make good levels.


Thank you, but there are still some guys here who are way better than me. ;)
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Serano » 08 May 2016, 08:24

Some new impressions. I tried something different and made an mainland instead of the typical islands. ;)
Attachments
newmap.jpg
newlevel.jpg
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Tobbi » 08 May 2016, 09:29

Nice! Seeing that first screenshot, I think we desperately need some variation in the forest worldmap tileset! (I mean: More tile graphics)
SuperTux developer.
User avatar
Tobbi
SuperTux Moderator
 
Posts: 353
Joined: 12 Oct 2013, 13:08

Re: Serano's old Forest

Postby RustyBox » 08 May 2016, 15:01

The worldmap looks really good. But you should cover the black areas on the worldmap.
SuperTux Level+Worldmap Designer, Artist and Story Writer
User avatar
RustyBox
 
Posts: 151
Joined: 01 Apr 2016, 12:31
Location: Germany

Re: Serano's old Forest

Postby Serano » 08 May 2016, 15:54

You were right. It looks much better now. :)
Attachments
wide.jpg
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Serano » 23 May 2016, 18:39

It' getting darker...
Attachments
ghostwood.jpg
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Toufik » 06 Jun 2016, 12:56

My friend #Serano
I like your levels ! they are awesome .keep them up !
User avatar
Toufik
 
Posts: 51
Joined: 01 Sep 2014, 17:42

Re: Serano's old Forest

Postby Serano » 06 Jun 2016, 16:42

Toufik {l Wrote}:My friend #Serano
I like your levels ! they are awesome .keep them up !


Thank you very much. :) Sometimes it's quite hard, but it pays off. ;)
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Tobbi » 06 Jun 2016, 17:43

Would it be possible for you to add an English po file for the translations that I can check into transifex? Otherwise, I'll have to do the DE-EN translation myself.
SuperTux developer.
User avatar
Tobbi
SuperTux Moderator
 
Posts: 353
Joined: 12 Oct 2013, 13:08

Re: Serano's old Forest

Postby Serano » 07 Jun 2016, 13:21

Tobbi {l Wrote}:Would it be possible for you to add an English po file for the translations that I can check into transifex? Otherwise, I'll have to do the DE-EN translation myself.


How do I make an po file? Is there an instruction available?
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Serano » 16 Jun 2016, 13:18

Light, Magic and under closed doors. :)
Attachments
Photo3.jpg
Photo2.jpg
Photo1.jpg
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby RustyBox » 16 Jun 2016, 17:55

That looks really good. But why is there a radio?
SuperTux Level+Worldmap Designer, Artist and Story Writer
User avatar
RustyBox
 
Posts: 151
Joined: 01 Apr 2016, 12:31
Location: Germany

Re: Serano's old Forest

Postby Serano » 17 Jun 2016, 08:07

Because it fits to the theme of the level. :) Party. ;)
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Tobbi » 18 Jun 2016, 20:43

What I mean is: Please write your level names in English. German po files can be created from transifex (and you can help translate if you feel like you want to have a say in the German translation).
SuperTux developer.
User avatar
Tobbi
SuperTux Moderator
 
Posts: 353
Joined: 12 Oct 2013, 13:08

Re: Serano's old Forest

Postby Nitro Ninja » 19 Jun 2016, 03:12

I would love to see these levels in the main game!
Nitro Ninja
 
Posts: 23
Joined: 07 Dec 2015, 04:44

Re: Serano's old Forest

Postby Serano » 19 Jun 2016, 07:42

Tobbi {l Wrote}:What I mean is: Please write your level names in English. German po files can be created from transifex (and you can help translate if you feel like you want to have a say in the German translation).


Oh sure, I can do that. The german titles are just a place holder. :)
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Tlaloc1 » 19 Jun 2016, 18:35

The levels look really cool, can't wait to play the light magic one ;)
↑ ↑ ↓ ↓ ← → ← → B A Start
User avatar
Tlaloc1
 
Posts: 67
Joined: 26 Dec 2015, 18:31
Location: Somewhere in Illinois

Re: Serano's old Forest

Postby Serano » 21 Jun 2016, 09:56

I'm not sure if I should make an really dark level. The problems are still: If it's bright enough, the earth flower is useless. But if it's really dark, one hit and you're blind. In my current level, it's just an labyrinth, with only a few traps, no enemies. Some thoughts?
Attachments
Darkness.jpg
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby RustyBox » 21 Jun 2016, 11:07

Serano {l Wrote}:I'm not sure if I should make an really dark level. The problems are still: If it's bright enough, the earth flower is useless. But if it's really dark, one hit and you're blind. In my current level, it's just an labyrinth, with only a few traps, no enemies. Some thoughts?

You could place a few light sources (For example torches), so you're able to see something, even if you do not have an Earth Flower. And you should also have a light sources near a trap, so you can't see the trap itself, but you know where maybe a trap could be located.
Otherwise it would be a bit unfair that you don't know where the traps are.
SuperTux Level+Worldmap Designer, Artist and Story Writer
User avatar
RustyBox
 
Posts: 151
Joined: 01 Apr 2016, 12:31
Location: Germany

Re: Serano's old Forest

Postby Serano » 21 Jun 2016, 12:18

RustyBox {l Wrote}:Otherwise it would be a bit unfair that you don't know where the traps are.


That's what I thought. I placed some dart traps, too, simple because you can hear them shooting. Thanks for your suggestions!
SuperTux Team Member
User avatar
Serano
 
Posts: 235
Joined: 21 Sep 2014, 08:17

Re: Serano's old Forest

Postby Tlaloc1 » 26 Jun 2016, 17:33

Serano {l Wrote}:I'm not sure if I should make an really dark level. The problems are still: If it's bright enough, the earth flower is useless. But if it's really dark, one hit and you're blind. In my current level, it's just an labyrinth, with only a few traps, no enemies. Some thoughts?

I think you should make the level a little more lighter, but not light enough to clearly make out things.
↑ ↑ ↓ ↓ ← → ← → B A Start
User avatar
Tlaloc1
 
Posts: 67
Joined: 26 Dec 2015, 18:31
Location: Somewhere in Illinois

Re: Serano's old Forest

Postby J_128 » 29 Jun 2016, 00:51

Wow, looks awesome! :) I wish I could make levels like that! When are you going to release this to the public? :)
J_128
 
Posts: 7
Joined: 25 Jun 2016, 20:28

Who is online

Users browsing this forum: No registered users and 1 guest