in celebration of SuperTux’s 15 year anniversary, we are releasing SuperTux 0.3.5.
This release includes the switch to SDL2 for graphics rendering, a few performance
improvements, tons of bugfixes, new tiles and badguys amongst other things.
NOTE: Due to the planned shutdown of Google Code, the SuperTux source code has moved to
GitHub. You can find all the repositories here: https://github.com/SuperTux/supertux
A changelog for this release is available at
http://supertux.lethargik.org/wiki/Changelog_0.3.5
Major changes in this release:
- move to SDL2 for graphics rendering
- glow effects
- new badguys: iceflame, ghostflame, livefire, goldbomb, smartblock
- new bonuses: coinrain, coinexplode
- statistics improved
- icy island levels tweaked
- new sounds
- massive improvements to localization
- efficiency tweaks
- menus reworked
- addon manager improved
- new tilemap: halloween
- new powerups: air- and earth-flower
- support for horizontal gradients in levels (add (direction "vertical|horizontal") to your level)
Have fun! And, as always, if you have questions, comments, praise etc, drop by at #supertux on freenode.
Thanks
--Tobbi