SuperTux 0.3.5 released

SuperTux 0.3.5 released

Postby Tobbi » 12 Apr 2015, 21:21

Hello,

in celebration of SuperTux’s 15 year anniversary, we are releasing SuperTux 0.3.5.

This release includes the switch to SDL2 for graphics rendering, a few performance
improvements, tons of bugfixes, new tiles and badguys amongst other things.

NOTE: Due to the planned shutdown of Google Code, the SuperTux source code has moved to
GitHub. You can find all the repositories here: https://github.com/SuperTux/supertux

A changelog for this release is available at
http://supertux.lethargik.org/wiki/Changelog_0.3.5

Major changes in this release:
  • move to SDL2 for graphics rendering
  • glow effects
  • new badguys: iceflame, ghostflame, livefire, goldbomb, smartblock
  • new bonuses: coinrain, coinexplode
  • statistics improved
  • icy island levels tweaked
  • new sounds
  • massive improvements to localization
  • efficiency tweaks
  • menus reworked
  • addon manager improved
  • new tilemap: halloween
  • new powerups: air- and earth-flower
  • support for horizontal gradients in levels (add (direction "vertical|horizontal") to your level)
Binary downloads are available here: https://github.com/SuperTux/supertux/re ... tag/v0.3.5

Have fun! And, as always, if you have questions, comments, praise etc, drop by at #supertux on freenode.

Thanks

--Tobbi
SuperTux developer.
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Re: SuperTux 0.3.5 released

Postby charlie » 12 Apr 2015, 23:38

Congratulations guys!
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Re: SuperTux 0.3.5 released

Postby onpon4 » 13 Apr 2015, 00:57

Personally, I think you guys should switch to making Tux actually pick up the hats he puts on, rather than add more different-colored flowers. Two different flowers is basically fine (especially when the colors so intuitively match what they are), but air=purple and light=green? This could be really confusing, especially if even more powerups get added.

Plus, there's colorblind and color-deficient people.
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Re: SuperTux 0.3.5 released

Postby ctdabomb » 13 Apr 2015, 04:08

Congratulations!
I'm sorry I haven't been around at all lately with studies and all. (I guess I wasn't that much before either :s )
When I have time I will have to set things up again for my new computer.
Some people are like slinkies... not really good for anything, but you still can't help smiling when you shove them down the stairs.
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Re: SuperTux 0.3.5 released

Postby Tobbi » 13 Apr 2015, 09:53

Thank you! By the way: Can you add me to the admin list for SuperTux, ctdabomb? Because I'd really like to sticky this thread and the move to Github thread as well.
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Re: SuperTux 0.3.5 released

Postby Bertram » 13 Apr 2015, 11:10

Excellent! :)
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Re: SuperTux 0.3.5 released

Postby charlie » 13 Apr 2015, 13:38

Tobbi {l Wrote}:Thank you! By the way: Can you add me to the admin list for SuperTux, ctdabomb? Because I'd really like to sticky this thread and the move to Github thread as well.

I'll add you to this list. I have also stickied the requested threads.

Edit: added
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Re: SuperTux 0.3.5 released

Postby Wuzzy » 14 Apr 2015, 11:41

Don't forget to update the download links on the download page on the homepage.
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Re: SuperTux 0.3.5 released

Postby Mr. Hilter » 14 Apr 2015, 18:16

Does it come with a working editor?
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Re: SuperTux 0.3.5 released

Postby sydneyjd » 04 May 2015, 23:04

Don't forget to update the download links on the download page on the homepage.


Done, and i did a ton of other stuff to the website, also making it responsive.

Does it come with a working editor?

Not in the same package.
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Re: SuperTux 0.3.5 released

Postby charlie » 05 May 2015, 00:34

This link is dead:
https://code.launchpad.net/~landronimir ... -git-daily

Found on this page:
http://supertux.lethargik.org/wiki/Down ... ble#Ubuntu

I had hoped to try it out too! *sadface*
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Re: SuperTux 0.3.5 released

Postby LMH » 16 May 2015, 17:55

Thanks for the head's up.
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Re: SuperTux 0.3.5 released

Postby Oregonian » 17 May 2015, 05:29

I have Fedora Linux v20. I downloaded Super Tux and there is no way to save my progress in the game. I'm not a developer, I just want to play the game.

What I have: Super Tux 2 Development Version. There's no Main Menu to save my progress.

The version is the only one available in the Fedora repositories.
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