by hc » 06 Aug 2011, 08:26
Right speed, weight, etc should be different for different mechs.
But as everything is hardcoded right now..
My intention is to change that.
As for control schemes: Same matter.
Another speciality is that all input (keyboard, mouse, gamepad, ai-steering-whishes) is mapped to a virtual gamepad structure.
This virtual gamepad is then used by the mech to move.
Adding control-scheme attribute(s) to the gamepad (Pad.h) may tell the mech to interprete the input differently.
github.com/hackcraft-de
hackcraft.de