Progress
Posted: 31 Mar 2011, 17:31
There were large refactoring efforts (still going on til the next release) to make the code-base ready for the next decade.
But before I bore you to death here is a small update on what's freshly implemented for the next release:
Sorry, no screens so far.
But before I bore you to death here is a small update on what's freshly implemented for the next release:
- + There are enhanced street-tiles I did for an request on OpenGameArt.org and these will enhance the city scene, too.
+ Recently motivated I gave foliage another shot with particle sprite trees and more foliage textures. Still you wont see a dense forest but let yourself be surprised.
+ Talking about burning trees and bushes: Expect destroyed objects to burn and smoke a bit.
Sorry, no screens so far.