http://syntensity.com/static/mams/mams.html
Will take a few seconds to download and decompress the code + data.
That's the 0.3 release with one bugfix (the menu issue I reported here a few days ago) and some modifications to remove MD5 hashing and other stuff to make the download smaller. Code is here: https://github.com/kripken/meandmyshadow.web
My motivation for doing this was to test Emscripten (open source C++ to JS compiler I work on) on an SDL game. When I saw the 0.3 announcement (I hadn't heard of Me & My Shadow before) it looked like a perfect candidate
 Happily it was pretty easy to port. Looks like it runs pretty well too, basically the SDL commands become native HTML canvas operations which most browsers hardware accelerate these days.
 Happily it was pretty easy to port. Looks like it runs pretty well too, basically the SDL commands become native HTML canvas operations which most browsers hardware accelerate these days.If there is interest in the Me & My Shadow project in running on the web, I can clean up my code and provide a patch. I think it could be cool, imagine if we had a website where you could create and upload levels easily, and pick and play other people's levels as well just by visiting a link.



 Although downloading contents takes a few minutes due to slow web connection, and the game runs a bit slowly...
  Although downloading contents takes a few minutes due to slow web connection, and the game runs a bit slowly...



 
  I didn't for me. I'm using firefox 10.0.2 on linux. FF crashes after decompressing.
 I didn't for me. I'm using firefox 10.0.2 on linux. FF crashes after decompressing.


