I wonder, the new release will only have bug fixes? no new content will be added to it? i would kill to see skorpio´s tile set implemented, as it stand, our homepage is a big fat lie since months ago
Bertram : I had to read a few times your post to be certain if I understood it well, but we were speaking for some ultimate cross-compile script ( you proposed ) which would help nightly builds etc. Now you are claiming you were asked to build 0.4.10 version . The tag which is to be found nowhere in the sourcecode .... I
paul424 wrote:"We need to tag to 4.10 as well as update SF archive."
paul424 wrote:"The development branch , as it will get TAG 4.10 ...."
charlie wrote:"Tag 0.4.10 and make a release, stating that a Windows build requires a motivated contributor prepared to create it."
Bertram wrote:"Depending on what is made and what not, I'll give you back a nsis installer script, a cbp file and why not a zip with the needed dependencies."
So could you provide working program packaged with needed models, exec for windows etc. into zip file from development git branch ?
that git causes some problems when dealing with binary - non-text files. That is for media it's better to stay in SVN ...
Hi, its been some time, how is the project going?
\source\ConsoleMode.cpp|34|error: 'class CEGUI::System' has no member named 'injectMousePosition'|
\source\ConsoleMode.cpp|56|error: 'class CEGUI::System' has no member named 'injectMouseButtonDown'|
\source\ConsoleMode.cpp|64|error: 'class CEGUI::System' has no member named 'injectMouseButtonUp'|
\source\Creature.cpp|2020|error: no matching function for call to 'CEGUI::Window::setSize(CEGUI::UVector2)'|
\source\Creature.cpp|2020|note: candidate is:|
\source\Creature.cpp|2021|error: 'class CEGUI::Window' has no member named 'addChildWindow'|
\source\Creature.cpp|2022|error: 'class CEGUI::Window' has no member named 'addChildWindow'|
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