@oln soon, i think. We already planned it, so no worries.
Because of this time (everyone is in Holidays) it take some time.
we have already everythink open source including the 3d addon, as you can see at
http://www.activecomponents.org/download/Just the AgentKeeper is totally new, we will make it part as an extra application-3d addon including all necessasary maven dependencies and then you all can download it too as nightly builds or we open just a part from our SVN as read-only, have to discuss this with my Professors and Post-Doc´s
)
So if you want to try it out later I hope you all are used to Java and Maven Projects
The JMonkey SDK helps alot to make the 3d assets game ready for the Engine.
http://jmonkeyengine.org/The good part from our solution is that Coders could dig deep inside the code, and 3d artists just need to modify the xml´s to include thier models right in the game/simulation.
But for now, lets stick to the Topic. I will post the SVN/NightlyBuild Solution (including SRC) sooner or later in the other Thread ("an other Dungeon Keeper Project")
Hope you all had happy christmas, spend good time with Family.