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Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 23 Sep 2011, 21:27
by StefanP.MUC
Table design is generally considered bad. That's why css and div was invented. :D

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 23 Sep 2011, 22:25
by svenskmand
If the alternative to using tables is that you cannot make what you want using css and div, then why care if it consider bad design?

It appears that you have the bottom border working? Can you not use the same idea for the left and right borders?

I will make you a new svg file with the left, right and bottom borders made smaller so that they use less space (I know you really like that ;)).

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 24 Sep 2011, 08:19
by StefanP.MUC
It is possible with css to achieve the same, of course. I only have to learn it first (it's less straight forward as tables but way more flexible and easier to change in the end). ;)

I also have the left and right borders working. They are only hard to see because they are black and fading transparent - and the stones are very dark, too.

Yes, minimalism is good. ;) I'd also prefer a 100% screen width design, because that avoids to have to care about borders and uses always the whole screen (if we limit it to 800px then it will look very empty on widescreens, but we can't make it wider than 800px because not all people have widescreens, especially on portable devices - width 100% width it would always use the whole screen independent of teh screen size).

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 24 Sep 2011, 11:16
by svenskmand
I think it is better to make it 80% width, you can do that too. That way it looks correct for all screens. There is no reason to fix the width to 800 px.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 24 Sep 2011, 12:02
by Knitter
Sorry to barge in but, what exactly aren't you being able to achieve with CSS and divs?

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 26 Sep 2011, 09:16
by StefanP.MUC
We are currently slightly unsure how to arrange everything (fixed or dynamic width, border, etc). In addition to this none of us is an expert in CSS (I know the basics and how to use the CSS documentation, but this takes a lot of time).

If you want, you can help us. That would be great. :)

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 26 Sep 2011, 10:30
by Knitter
I can try and give a hand, could you provide me with access to the files you're currently using (CSS, HTML, images, etc)?

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 26 Sep 2011, 10:49
by oln
I can make you an admin account in the CMS, I think everything is done there, but I need some way of sending you a private message or email.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 26 Sep 2011, 11:04
by Knitter
Send to knitter.is@gmail.com, it's my e-mail. Please include a description of what you need so that I have something to start with :)

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 26 Sep 2011, 11:26
by oln
Email sent.
If anything is unclear, feel free to ask.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 26 Sep 2011, 11:53
by StefanP.MUC
Thanks for helping out. :)

Most work need the borders of the parchment and menu. Colors (fonts) are still up for discussion, you can just take what looks best to you.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 12:33
by oln
I think we should have a media section, with screenshots/video. Maybe even a screenshot on the front page.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 14:45
by StefanP.MUC
Yes, one screenshot should be on the frontpage. I think the rest of the media should be in About, along with an explaining text.

I'm not sure how usefull a plain list of screenshots or videos is. I think it's better to just have one or two very good videos and ~5 good screenshots (that are also explained in the text) than having a list of 50 random and similar ones without comments.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 15:31
by svenskmand
Try to use these for the shadows instead.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 16:47
by svenskmand
I forgot something, use these, they should be placed exactly 6 pixels inside of the parchment texture.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 16:56
by StefanP.MUC
I slowly refresh my CSS skills from 5 years or so ago, my designing speed is getting faster. ;)
Implmented the new borders. Have a look: http://opendungeons.sourceforge.net/wolfcms/
The corners still need adjusting.

Are the corners not transparent? They have a white background.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 17:11
by svenskmand
StefanP.MUC {l Wrote}:I slowly refresh my CSS skills from 5 years or so ago, my designing speed is getting faster. ;)
Implmented the new borders. Have a look: http://opendungeons.sourceforge.net/wolfcms/
The corners still need adjusting.

Are the corners not transparent? They have a white background.

They are transparent and do not have a white background (look at the file), why do you think they have that?

Also the borders should be on top of the parchment, exacly 6 pixels within the parchment form each side, likewise with the corners (see the attachment).

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 17:15
by oln
They do have a white background on the site for me at least, but not the files.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 17:21
by svenskmand
Yes also for me, but not the files.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 17:34
by StefanP.MUC
Hmm, strange. I'll have to see what'S the cause for this. I did not specify a white background for the corners...

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 18:03
by oln
Now they are in the right place, but still white.
EDIT: Nearly right place. Why are there borders around them though?
EDIT2: Maybe this indicates that there is a white background colour set somewhere.
EDIT3: Yep, it is, line 311 in screen.css, though I don't know how to edit the file. Wasn't allowed to from the web interface.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 18:21
by StefanP.MUC
Ah, I see. So it was a naming conflict. The css classes "right" and "left" existed already in the theme I took as a basis. I renamed the corners, now it'S working.

edit: I also set the width to 80%.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 18:48
by svenskmand
Much better :) Now have you put the borders above the parchment?

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 18:52
by StefanP.MUC
Yes, the borders are above the parchment (I think they always was).
Currently I need to figure out how to limit the area of the background. The bottom border currently goes more far than the corners.

edit: Oh, and someone with a good "color feeling" needs to think about the link and menu colors.

Re: Website, Part two (plan, roadmap, final decisions)

PostPosted: 27 Sep 2011, 19:03
by svenskmand
StefanP.MUC {l Wrote}:Yes, the borders are above the parchment (I think they always was).
Currently I need to figure out how to limit the area of the background. The bottom border currently goes more far than the corners.

edit: Oh, and someone with a good "color feeling" needs to think about the link and menu colors.

The borders does not look like they are above the parchment, the parchment just ends very rapidly, the borders should prevent that.

When you say "the borders goes more far than the corner" what do you mean? The borders have to overlap exactly 6 pixels into the parchment textures as I have shown on the previous image.