Most fitting for cannon: http://game-icons.net/lorc/originals/cannon.html
Alternative for treaure room?: http://game-icons.net/lorc/originals/cash.html
Call to arms spell?: http://game-icons.net/lorc/originals/ra ... roops.html
Grab warrior: http://game-icons.net/lorc/originals/cr ... words.html
Grtab worker: http://game-icons.net/lorc/originals/dig-dug.html
Have you guys seem any other that could fit on our currently needed or future needs?
An internal Ogre3D error ocurred: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Shield_small.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /home/abuild/rpmbuild/BUILD/sinbad-ogre-dd30349ea667/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
Internal Ogre3D exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Shield_small.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /home/abuild/rpmbuild/BUILD/sinbad-ogre-dd30349ea667/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
*** ERROR: Internal Ogre3D exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Shield_small.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /home/abuild/rpmbuild/BUILD/sinbad-ogre-dd30349ea667/OgreMain/src/OgreResourceGroupManager.cpp (line 756
paul424 {l Wrote}:An internal Ogre3D error ocurred: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Shield_small.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /home/abuild/rpmbuild/BUILD/sinbad-ogre-dd30349ea667/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
Internal Ogre3D exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Shield_small.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /home/abuild/rpmbuild/BUILD/sinbad-ogre-dd30349ea667/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
*** ERROR: Internal Ogre3D exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Shield_small.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /home/abuild/rpmbuild/BUILD/sinbad-ogre-dd30349ea667/OgreMain/src/OgreResourceGroupManager.cpp (line 756
Hello , I keep getting the same error on the development branch , and nothing seems to improve it. I could have recopied that from svn repo , but we planed to have the ready to go media files with the github / development , right ?
@Bertram: Was this file omitted on purpose during the media import? (if it is actually present on svn, I didn't check)
hwoarangmy {l Wrote}:Do you use gimp to merge the icons ? If yes, do you know an easy way to force the position ?
In the image you posted yesterday (and the last one, too), the hatchery icon is a little bit too much on the right and the space between it and the previous is not the same as between the others. Should we change that ?
Akien {l Wrote}:Bumping howarangmy's question for Bertram:hwoarangmy {l Wrote}:Do you use gimp to merge the icons ? If yes, do you know an easy way to force the position ?
In the image you posted yesterday (and the last one, too), the hatchery icon is a little bit too much on the right and the space between it and the previous is not the same as between the others. Should we change that ?
I guess it would be best to have all icons organised along a grid of 56x56 px elements, so that the location of a given icon can easy be computed for extraction (though I don't know how the tilesets are used exactly, but I guess there's a way to specify to OGRE to use a subset of the image for each icon, using its absolute coordinates, width and height?).
I've add a look in Gimp and it doesn't sound too complicated to do with it. But for having used it a bit, sometimes, things that seems simple are much more complicated than expectedBertram {l Wrote}:Oops, I didn't see that one, sorry. The best way to setup a correct position whatever the image is, is to open the imageset file with CEED and visually center the resource position.
Ok. Then I will use the first icons you posted.Bertram {l Wrote}:@hwoarangmy: Feel free to drop something even not perfect for the hatchery and I'll handle the organisational fix afterward in a second pull request.
I've add a look in Gimp and it doesn't sound too complicated to do with it. But for having used it a bit, sometimes, things that seems simple are much more complicated than expected
Ok. Then I will use the first icons you posted.
In this one, almost every icon size has changed so the imageset has to be adapted. Have you already done that ? Or should I give a try ?Bertram {l Wrote}:On the contrary, please use the latest file if possible.
In this one, almost every icon size has changed so the imageset has to be adapted. Have you already done that ? Or should I give a try ?
I had downloaded the image from the forum and it seems like it had been set to 400x400. But when I open it bigger and download it, it comes to 512x512. That's why I was seeing differences. Ok, then I will use this one. Thanks.Bertram {l Wrote}:??? When redoing the icons, I pasted them on a layer above the former ones to make sure they were at the same place. And their size were identical.
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