Sorry for my bitterness Paul, please dont take it as directed to you; im way too spoiled by Unity3D and anything that is not drag and drop is annoying to me, we all know as well that Svend is busy with his tesis, but a new release would help SO much at promoting us, someone wants to point a gun at him? ill help gladly
.
As models go i never converted anything to Ogre, so im not familiar with the process, but most likely the animations are the main problem; Skorpio could enligth us all on that topic.
Making a model is time consuming, a decent one can take a couple weeks with my current level of skill, not to mention my motivation level which ondulates like the sea; but im with skorpio, lets keep the style unified and coherent, cubes and circles are good placeholders, but i agree that we can add very good models ingame, even if at low priority since we are busy with something else.
But i would really like to see them doing something ingame, just eating and sleeping when needed, like a small sandbox dungeon, because whenever i make a model i feel like its going to waste since it takes months to see it used.
Again, not your fault at all, or anyone else, but it demotivates a lot.