Hello everyone,
Some time ago, I started the Kowalski project, that aims to provide a data driven, portable open source audio engine and related tools released under the permissive zlib license. The audio engine is written in C and currently runs on iOS, OSX and Windows and is designed with portability in mind. Audio mixing, positional audio and other processing does not rely on any external libraries like OpenAL but is handled entirely in the engine code.
If you're interested in using, testing or contributing to the project, head over to the official project page for more info. Any feedback would be greatly appreciated. Also, if anyone would like to help porting the engine to new platforms such as Linux, let me know.
thanks