Space trading and combat game: Endless Sky
Posted: 15 Apr 2015, 03:46
Endless Sky is a 2D, top-down space game inspired by the classic Escape Velocity trilogy. You start out in a small, wimpy ship and can earn money to upgrade to a better one by trading commodities, completing missions, or plundering or capturing other ships. You can either treat this like a sandbox game or play through a story line, which takes about 8-16 hours to complete. For more details, see the website or the manual.
I've been spending nearly all my free time over the last year and a half working on this game, so it is relatively polished and stable. However, all my development work has been done on Ubuntu, so I'm looking for beta testers running other operating systems who can report any glitches they find. I'm also interested in feedback on whether learning to play the game is easy enough, particularly if you never played Escape Velocity.
The source code and data files are GPL-3 licensed. The artwork and sounds are Creative Commons BY-SA 3.0 or 4.0, or public domain. All licenses are compatible with the Debian Free Software Guidelines, and the copyright file lists the license for each image or sound.
Downloads are available for Ubuntu Linux, Mac OS X, and 64-bit Windows.
I've been spending nearly all my free time over the last year and a half working on this game, so it is relatively polished and stable. However, all my development work has been done on Ubuntu, so I'm looking for beta testers running other operating systems who can report any glitches they find. I'm also interested in feedback on whether learning to play the game is easy enough, particularly if you never played Escape Velocity.
The source code and data files are GPL-3 licensed. The artwork and sounds are Creative Commons BY-SA 3.0 or 4.0, or public domain. All licenses are compatible with the Debian Free Software Guidelines, and the copyright file lists the license for each image or sound.
Downloads are available for Ubuntu Linux, Mac OS X, and 64-bit Windows.