considerably more difficult to create
Do you plan to include some sort of meta-game like the XCom base-management or something like that?
Akien {l Wrote}:You might want to add to the readme.txt file that the 32bit GTK+2 lib is necessary to run the game.
And maybe add an install.txt file with compilation instructions in the source distribution (currently there is only the readme which says "you don't have to compile anyting" ;-)).
eugeneloza {l Wrote}:It's compilied under Lazarus, requiring nothing additional... I'll try to figure out how to formulate it
i enjoyed the match even if it was unfair to me.
It will be pretty nice once you add base/strategic components
Vandar {l Wrote}:You said it is easier for you to model in 3D than to draw 2D sprites.
It's a bit similar for me, but I just render the models and use the images as sprites in a 2D engine. That makes coding significant easier, at least for me.
Danimal {l Wrote}:will you upgrade the graphics to bigger ones? skorpio did some really nice sprites before
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