Hi all! I hope this is the right forum to post this, if not my apologies.
As a hobby project I've written a scene-graphs 2d rendering engine based on SDL2.
if you are not familiar with the concept it means that entities can be put inside scene nodes and transformations are inherited (such transformations include color, blend mode, position, scale, rotation, and more..). in short, it's a really cool rendering engine, totally free (zlib license), and you can make some really cool things with it! here it is:
Ness-engine.com
it includes lots of built-in features such as camera, z-ordering, lighting, multi-line text, canvas entity, sprite animators, and much much more! also it's very optimized so all you are left to do is writing your game biggrin.png note: this is not a game engine, it's a rendering engine with extras.
just for a cool example, the following game is only 100 lines of code! (source included in the example projects page):
anyway I think it could be really cool for indie developers who are into 2D games, hope some early birds try it out
will appreciate any feedback and improvements ideas.
thanks in advance!
here are some more pics of example projects: