Re: Procedural maze generator
Posted: 18 Oct 2015, 20:21
Finally I'm done with Tile Manager (or, rather one of its parts). Some works on light management (still buggy).
Open source game community & development
http://forum.freegamedev.net/
Now give me a sword and some goblins to slay my way through and retrieve the Amulet of Yendor! :-D
Yeah, where are the monsters and the number crunching goodness of every good rpg? Get to it eugeneloza !!
you can find them all at OGA
im making a weapon pack for OD
Akien {l Wrote}:freepascal is not what I know best packaging wise, and I need to update our old Lazarus version before I can try to get Castle Game Engine packaged I guess