Join the Wildfire Games team and play the 0 A.D. - Empires Ascendant alpha demo with us! Saturday 14th of September, 6:00 PM (1700) GMT.
A list of local times:
London, UK 7:00 PM (GMT+1)
New York, US 2:00 PM (GMT-4)
Los Angeles, US 11:00 AM (GMT-7)
Chicago, US 1:00 PM (GMT-5)
Athens, GR 9:00 PM (GMT+3)
Mumbai, IND 11:30 PM (GMT+5:30)
Sydney, AUS 4:00 AM Sunday (GMT+10)
Our IRC channel is #0ad on Quakenet.org.
Link for Webchat users (launches in Web browser).
http://webchat.quakenet.org/?channels=0ad
Download our latest alpha demo here if you haven't already!
http://play0ad.com/download/
Michael Hafer {l Wrote}:Part 6 of Omri Lahav's music blog is up!
The Music of the Mauryan Indians!
http://www.omrilahav.com/1/post/2013/09/the-music-of-0-ad-vi-mauryan-indians.html
Michael Hafer {l Wrote}:Hi gamers! We're halfway through our fundraiser and we've raised nearly $20,000. This is more than we've ever raised in all of our previous fundraisers combined. A huge thanks to everyone who has donated their hard-earned cash toward making Free Open-Source gaming a player in the indie games scene. And for those who are on the fence about donating, we've revamped our pitch page to showcase the game's features and utterly awesome potential and to answer a lot of questions we've had about the fundraiser
We've also listed some sub-goals for the campaign, because even if we don't hit our "ideal" goal of $160,000 we'll be using the money raised in order to make 0 A.D. - Empires Ascendant the best open-source RTS game we possibly can. Every dollar helps!
http://www.indiegogo.com/projects/support-0-a-d-an-open-source-strategy-game?c=activity
Thank you for your support so far! Spread the word!
Arthur {l Wrote}:Well that would be sensible if it were a fixed campaign and not a flexible one like they run now... though I guess people generally don't care enough to learn the difference.
Arthur {l Wrote}:Well that would be sensible if it were a fixed campaign and not a flexible one like they run now... though I guess people generally don't care enough to learn the difference.
Julius {l Wrote}:They had a "donation" link up on their site and have been asking for donations for quite some time now, so that 2 year funding proposal of yours doesn't seem to work out at all
It is really all about media presence, and you can't keep that up for 2 years.
$ aptitude show 0ad-data
Package: 0ad-data
State: installed
Automatically installed: no
Version: 0.0.14-1
Priority: optional
Section: games
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Architecture: all
Uncompressed Size: 1,179 M
PreDepends: dpkg (>= 1.15.6~)
Suggests: 0ad
Description: Real-time strategy game of ancient warfare (data files)
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and
a flexible and powerful custom-built game engine.
This package contains the main data files required by 0 A.D.
Homepage: http://play0ad.com/
Dear fans, backers and developers!
Thank you very much for your support! Thank you for all the positive or critical comments, the donations, your help in spreading the word about our campaign and the work done by everyone who works together with us on 0 A.D.!
In this update we would like to give you a better look behind the scenes of developing a free and open source real time strategy game!
We have two technical articles about programming topics and some videos of LordGood, our new team member in the art team, sketching and modelling the new Ptolemaic buildings and a Carthaginian temple.
[... more stuff...]
We only mention a few of the most interesting changes. For a detailed description of all the other important work since the last development report, read the full report on our website.
Hey fans! Looks like we hit $33,251 in donations! We at Wildfire Games want to extend our gratitude to everyone who donated and who worked hard to spread the word about our game and this fundraising campaign. The sum we raised for this campaign dwarfs all of our past fundraisers combined. We are very happy to have raised this much and we'll be putting your donations to good use in the year ahead as we hire our programmer for a full 12 months of work.
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