Tuxfan {l Wrote}:ArDanWol, I like your suggestion. It is just a small detail (the loading screen shows up only for a few seconds), but it will improve the first impression of many users.
If a text element is placed in an (almost) random picture, I suggest to put an opposite colored box around the text for better readability.
In a mockup that would mean that the white text is surrounded by a dark grey frame and a dark grey and semi transparent background. The text element needs to be translated in various languages. It will take some effort to get it done - it might be worth it. The user is forced to wait while the game is loading anyway. If however the game is loading too fast, a user trying to read the hint might get frustrated, since there is no way to read everything in a short amount of time.
Tuxfan {l Wrote}:By the way ArDanWol:
If you provide me with 5 cute, epic, badass or just amazing looking splash screen images AND the development team appreciates your idea, I will add the random splash screen feature to STK. However at this point of time, I do not promise to take care of the hint.
0zone0ne {l Wrote}:Do you think the screenshots could have a colour wash over them to send them into the background a bit more? Perhaps the colour could be specific to each track, e.g. a green wash for Cocoa Temple, a gold wash for Shifting Sands, a red wash for Fort Magma, etc.
0zone0ne {l Wrote}:Do you think the screenshots could have a colour wash over them to send them into the background a bit more? Perhaps the colour could be specific to each track, e.g. a green wash for Cocoa Temple, a gold wash for Shifting Sands, a red wash for Fort Magma, etc.
ArDanWol {l Wrote}:Do you mean just a slight tint, or a totally red, green, blue, etc image? I actually like Charlie's blur idea.
samuncle {l Wrote}:While it seems a good idea there is some issues like:
We can't currently update the loading screen (that would require to add a thread to do that).
Usually STK's loading time are very fast so we might not have the time to read an advice
Using just a picture might be "confusing" I prefer clean loading screen that make a bit of a pause, maybe a screenshot with a color wash is a good idea, not sure.
If I would update the loading screen it would be only to add a little animation that shows something is happening but nothing much.
samuncle {l Wrote}:Usually STK's loading time are very fast so we might not have the time to read an advice
WillemS {l Wrote}:samuncle {l Wrote}:Usually STK's loading time are very fast so we might not have the time to read an advice
Not everyone has such a fast computer I have a laptop on which the races just run fine (on not too high settings), but the loading screen is there for quite some time. This is especially the case for the new-generation tracks. I timed it for some tracks:Personally, I think 7-8 seconds is quite a lot to look at a rather boring screen. Even if updating the screen is not possible, I think having a screenshot of the track, like ArDanWol's suggestion, already goes a long way to fix this.
- Cocoa Temple: 7 seconds
- Gran Paradiso Island: 8 seconds
- Shiny Suburbs: 2 seconds
GeekPenguinBR {l Wrote}:The black screen doesn't bothers me, but, I think this is a nice idea. Why not just only one standard screen for all tracks?
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