This thread will be where I post updates, ask for feedback, etc. I guess it would also be where to post any contributions to the track.
For now, here's my notes on plans for the track, as well as a rough map detailing the layout of the track and how the parts will be arranged in relation to each other.
- {l Code}: {l Select All Code}
-different parts in specific sequence
-inside wooden house-castle
-russian/nordic/viking
-http://englishrussia.com/images/abandoned_wooden_houses/12.jpg
-http://www.russia-ic.com/img/culture_art/house_wood_carv_001.jpg
-http://otonoc.pl/zdjecie-1-1657-villa-miodula.jpg
-http://www.zakopaneportal.pl/wp-content/uploads/Miodula-300x225.jpg
-http://eholiday.smcloud.net/eholiday/img/foto/big/sy6154/villa-miodula-koscielisko-2.jpg
-location/surroundings (house) not immediately apparent
-becomes visible in "grand reveal" right as music changes
-silhouetted against background of valley
-small cave
-manmade roof
-sun leaks through in rows
-godrays as player goes through flash message in morse code?
-glyphs projected onto wall?
-purple crystals
-forest road
-loop around to show house
-house & valley revealed
-bridge beside house
-crosses chasm beside house?
-perpendicular to valley
-valley visible
-section racing with valley unobstructed
-sheep halfway through
-loop around into mansion
-crosses over cave
-valley visible & unobstructed in 1/3-half the track
-glacier?
-nothing special over naturally occuring snow in distance
-road set on slope
-half the track = uphill
-half the track = downhill
-wreaks havoc on physics
Please post what you think about what I've planned so far.
Seriously. Now's the time to tell me if you think one of theses ideas is terrible, so I can avoid having to find out for myself after I'm done modeling the track and when it's impossible to change things.
Thanks.