Teh Matt {l Wrote}:I like it! It seems to fit in much better with the speedometer than the previous bar did.
Auria {l Wrote}:Hi Dakal,
thanks a lot for now I added the red zipper icon. Sadly on lower resolutions, the scaling down is not too pretty, but for now this will do
(I suppose you release those under CC-BY-SA 3.0?)
Auria {l Wrote}:Re the scalign down issue, I'm not sure. Perhaps by convincing irrlicht to generate mipmaps, not exactly sure how. Will need to investigate
But I just wanted to show you this screenshot of current SVN. Looks familiar, doesn't it?
(of course eventually there will be something nicer there than "cannot access server" )
adelroth {l Wrote}:So how about STK starts as default in a kind of kiosk mode with only the most basic options (more or less how it is at the moment). But optionally you could switch to an advanced mode with many more options such as tweaking of kart physics, managing addons or starting in reverse order of overall standings in grand prix. In advanced mode experimental features could also be introduced (and tested). If they don't work for you simply switch them off again.
<explosion time="2" radius="5" />
<explosion time="3" radius="8" />
<supertuxkart_grand_prix name="Penguin Playground">
<track id="sandtrack" laps="3" />
<track id="snowmountain" laps="3" />
<track id="olivermath" laps="4" />
<track id="scotland" laps="3" />
<track id="jungle" laps="2" />
</supertuxkart_grand_prix>
adelroth {l Wrote}:Card physics is actually not important for me.
But starting in reverse order would be really nice to have.
<!-- Scores are the number of points given when the race ends,
order is most-points-first or most-points-last. -->
<grand-prix order = "most-points-first">
Auria {l Wrote}:hmm well that's probably not as easy as it seems : we can't just rely on the background color, since some tracks use it for sky. We would need to manually clear the borders to black I think
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