Hello,
I run STK on Linux Mint 17.2 with a Radeon HD 6670 (radeon-crimson-15.12-15.302 driver). My desktop resolution is 1600x1200, but I play STK at 1024x768 in fullscreen mode for better performance. Worked perfectly with STK 0.8.
With 0.9.1, when I switch to fullscreen it looks like STK is not properly 'resized': I can only see the top left corner of the screen, as if it was using the 1600x1200 resolution but got displayed on a 1024x768 screen. I tried with various resolutions but I always run into the same problem. I also tried to delete my 0.8 data/preferences, but still no luck.
Is there an option that I should try to fix this?
So far the only solution I found to enjoy the game in fullscreen mode is to use the 1600x1200 resolution. Unfortunately the performance is then way too bad, there is no way I can play like this.
Note: I just tested the nightly build and fullscreen seems to be working fine again (the game crashes quickly but that's another story). So it looks like the bug is fixed in the latest code. But I would still be interested in a potential solution to make it possible for me to use the current released version...
Thanks.