by torrejon778 » 22 Jan 2016, 16:43
Primeramente gracias por responder . El error se da en todos los modos de juego.
Esos son los datos del stdout.log
[info ] [FileManager]: Data files will be fetched from: 'data/'
[info ] [FileManager]: User directory is 'C:\Users\Infomir\AppData\Roaming/supertuxkart/0.8.2/'.
[info ] [FileManager]: Addons files will be stored in 'C:\Users\Infomir\AppData\Roaming/supertuxkart/0.8.2/../addons/'.
[info ] [FileManager]: Screenshots will be stored in 'C:\Users\Infomir\AppData\Roaming/supertuxkart/0.8.2/screenshots/'.
[info ] [FileManager]: User-defined grand prix will be stored in 'C:\Users\Infomir\AppData\Roaming/supertuxkart/0.8.2/grandprix/'.
[info ] [FileManager]: Asset 0 will be loaded from 'data/challenges/'.
[info ] [FileManager]: Asset 1 will be loaded from 'data/fonts/'.
[info ] [FileManager]: Asset 2 will be loaded from 'data/gfx/'.
[info ] [FileManager]: Asset 3 will be loaded from 'data/grandprix/'.
[info ] [FileManager]: Asset 4 will be loaded from 'data/gui/'.
[info ] [FileManager]: Asset 5 will be loaded from 'data/library/'.
[info ] [FileManager]: Asset 6 will be loaded from 'data/models/'.
[info ] [FileManager]: Asset 7 will be loaded from 'data/music/'.
[info ] [FileManager]: Asset 8 will be loaded from 'data/tracks/'.
[info ] [FileManager]: Asset 9 will be loaded from 'data/sfx/'.
[info ] [FileManager]: Asset 10 will be loaded from 'data/shaders/'.
[info ] [FileManager]: Asset 11 will be loaded from 'data/skins/'.
[info ] [FileManager]: Asset 12 will be loaded from 'data/textures/'.
[info ] [FileManager]: Asset 13 will be loaded from 'data/po/'.
[verbose ] translation: GetLocaleInfo langname returns 'es'.
[verbose ] translation: GetLocaleInfo tryname returns 'AR'.
[verbose ] translation: Env var LANGUAGE = 'es_AR'.
[verbose ] translation: Language 'Spanish (Argentina)'.
[warn ] tinygettext: no.po: warning: ignoring, unknown language
[warn ] tinygettext: no_no.po: warning: ignoring, unknown language
[warn ] tinygettext: no.po: warning: ignoring, unknown language
[warn ] tinygettext: no_no.po: warning: ignoring, unknown language
[info ] IrrDriver: OpenGL version: 3.1
[info ] IrrDriver: OpenGL vendor: Intel
[info ] IrrDriver: OpenGL renderer: Intel(R) HD Graphics
[info ] IrrDriver: OpenGL version string: 3.1.0 - Build 9.17.10.4229
[info ] GLDriver: ARB Uniform Buffer Object Present
[info ] irr_driver: GLSL supported.
[info ] GUIEngine: scale: 0.512000
[info ] shader: Compiling shader : texturedquad.vert
[info ] shader: Compiling shader : texturedquad.frag
[info ] shader: Compiling shader : texturedquad.vert
[info ] shader: Compiling shader : uniformcolortexturedquad.frag
[info ] addons: Using cached addons.xml.
[info ] HTTPRequest: Downloading
[info ] HTTPRequest: Downloading
[info ] HTTPRequest: Downloading
[info ] HTTPRequest: Downloading
[info ] HTTPRequest: Downloading
[info ] HTTPRequest: Downloading
[info ] GrandPrixManager: Loading Grand Prix files from data/grandprix/
[info ] GrandPrixManager: Loading Grand Prix files from C:\Users\Infomir\AppData\Roaming/supertuxkart/0.8.2/grandprix/
[info ] ClientNetworkManager: Host initialized.
[info ] ClientNetworkManager: Ready !
[info ] shader: Compiling shader : colortexturedquad.vert
[info ] shader: Compiling shader : colortexturedquad.frag
[verbose ] RaceManager: Nb of karts=1, ai:0 players:1
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/encode_normal.frag
[info ] shader: Compiling shader : object_pass1.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/encode_normal.frag
[info ] shader: Compiling shader : objectref_pass1.frag
[info ] shader: Compiling shader : grass_pass.vert
[info ] shader: Compiling shader : utils/encode_normal.frag
[info ] shader: Compiling shader : objectref_pass1.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/encode_normal.frag
[info ] shader: Compiling shader : normalmap.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : utils/decodeNormal.frag
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : utils/DiffuseIBL.frag
[info ] shader: Compiling shader : utils/SpecularIBL.frag
[info ] shader: Compiling shader : IBL.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : utils/decodeNormal.frag
[info ] shader: Compiling shader : utils/SpecularBRDF.frag
[info ] shader: Compiling shader : utils/DiffuseBRDF.frag
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : utils/SunMRP.frag
[info ] shader: Compiling shader : sunlight.frag
[info ] shader: Compiling shader : pointlight.vert
[info ] shader: Compiling shader : utils/decodeNormal.frag
[info ] shader: Compiling shader : utils/SpecularBRDF.frag
[info ] shader: Compiling shader : utils/DiffuseBRDF.frag
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : pointlight.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/getLightFactor.frag
[info ] shader: Compiling shader : object_pass2.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/getLightFactor.frag
[info ] shader: Compiling shader : objectref_pass2.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : object_unlit.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/getLightFactor.frag
[info ] shader: Compiling shader : splatting.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/getLightFactor.frag
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : objectpass_spheremap.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : utils/getLightFactor.frag
[info ] shader: Compiling shader : detailed_object_pass2.frag
[info ] shader: Compiling shader : grass_pass.vert
[info ] shader: Compiling shader : utils/getLightFactor.frag
[info ] shader: Compiling shader : grass_pass2.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : transparent.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : passthrough.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : utils/getRGBfromCIEXxy.frag
[info ] shader: Compiling shader : utils/getCIEXYZ.frag
[info ] shader: Compiling shader : tonemap.frag
[warn ] material: Track uses deprecated texture 'grass.jpg'
[info ] Script: allchallenges: unlocked_challenges=1, challenges=25
[info ] Script: allchallenges: unlocked_challenges=1, challenges=25
[info ] Script: allchallenges: unlocked_challenges=1, challenges=25
[info ] Script: allchallenges: unlocked_challenges=1, challenges=25
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : importance_sampling_specular.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : fog.frag
[info ] shader: Compiling shader : sky.vert
[info ] shader: Compiling shader : sky.frag
[info ] shader: Compiling shader : pointlight.vert
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : pointlightscatter.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : gaussian6v.frag
[info ] shader: Compiling shader : screenquad.vert
[info ] shader: Compiling shader : gaussian6h.frag
[info ] shader: Compiling shader : object_pass.vert
[info ] shader: Compiling shader : transparentfog.frag
[info ] shader: Compiling shader : billboard.vert
[info ] shader: Compiling shader : billboard.frag
[info ] shader: Compiling shader : pointemitter.vert
[info ] shader: Compiling shader : particle.vert
[info ] shader: Compiling shader : utils/getPosFromUVDepth.frag
[info ] shader: Compiling shader : particle.frag
[warn ] SFXManager: Throttling sfx - queue size 41
[warn ] SFXManager: Throttling sfx - queue size 41
[warn ] SFXManager: Throttling sfx - queue size 41
[warn ] SFXManager: Throttling sfx - queue size 41
[warn ] SFXManager: Throttling sfx - queue size 41
Las especificaciones de mi notebook son:
System Information
------------------
Time of this report: 1/22/2016, 12:39:53
Machine name: INFOMIR-PC
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.151019-1254)
Language: Spanish (Regional Setting: Spanish)
BIOS: InsydeH2O Version 03.60.473.00
Processor: Intel(R) Pentium(R) CPU B960 @ 2.20GHz (2 CPUs), ~2.2GHz
Memory: 4096MB RAM
Available OS Memory: 2766MB RAM
DirectX Version: DirectX 11
Display Devices
---------------
Card name: Intel(R) HD Graphics
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal