Hey there,
for me it's the same problem. When trying to start the story mode, the singleplayer or multiplayer, STK crashes.
---------------------------
SuperTuxKart crashed :/
---------------------------
SuperTuxKart crashed!
Please hit Ctrl+C to copy to clipboard and signal the problem
to the developers on our forum:
viewforum.php?f=16Call stack:
<no symbol available>
<no symbol available>
<no symbol available>
---------------------------
OK
---------------------------
Here is the content of the stdout.log.1 (i have three of them):
[info ] [FileManager]: Data files will be fetched from: 'data/'
[info ] [FileManager]: User directory is 'C:\Users\Matthias\AppData\Roaming/supertuxkart/0.8.2/'.
[info ] [FileManager]: Addons files will be stored in 'C:\Users\Matthias\AppData\Roaming/supertuxkart/0.8.2/../addons/'.
[info ] [FileManager]: Screenshots will be stored in 'C:\Users\Matthias\AppData\Roaming/supertuxkart/0.8.2/screenshots/'.
[info ] [FileManager]: User-defined grand prix will be stored in 'C:\Users\Matthias\AppData\Roaming/supertuxkart/0.8.2/grandprix/'.
[info ] [FileManager]: Asset 0 will be loaded from 'data/challenges/'.
[info ] [FileManager]: Asset 1 will be loaded from 'data/fonts/'.
[info ] [FileManager]: Asset 2 will be loaded from 'data/gfx/'.
[info ] [FileManager]: Asset 3 will be loaded from 'data/grandprix/'.
[info ] [FileManager]: Asset 4 will be loaded from 'data/gui/'.
[info ] [FileManager]: Asset 5 will be loaded from 'data/library/'.
[info ] [FileManager]: Asset 6 will be loaded from 'data/models/'.
[info ] [FileManager]: Asset 7 will be loaded from 'data/music/'.
[info ] [FileManager]: Asset 8 will be loaded from 'data/tracks/'.
[info ] [FileManager]: Asset 9 will be loaded from 'data/sfx/'.
[info ] [FileManager]: Asset 10 will be loaded from 'data/shaders/'.
[info ] [FileManager]: Asset 11 will be loaded from 'data/skins/'.
[info ] [FileManager]: Asset 12 will be loaded from 'data/textures/'.
[info ] [FileManager]: Asset 13 will be loaded from 'data/po/'.
[verbose ] translation: GetLocaleInfo langname returns 'de'.
[verbose ] translation: GetLocaleInfo tryname returns 'DE'.
[verbose ] translation: Env var LANGUAGE = 'de_DE'.
[verbose ] translation: Language 'German (Germany)'.
[info ] IrrDriver: OpenGL version: 3.3
[info ] IrrDriver: OpenGL vendor: Intel
[info ] IrrDriver: OpenGL renderer: Intel(R) HD Graphics 4000
[info ] IrrDriver: OpenGL version string: 3.3.0 - Build 8.15.10.2618
[info ] GLDriver: ARB Uniform Buffer Object Present
[info ] GLDriver: ARB Geometry Shader 4 Present
[info ] irr_driver: GLSL supported.
[info ] GUIEngine: scale: 1.134752
[info ] GLWrap: Compiling shader : data/shaders/texturedquad.vert
[info ] GLWrap: Compiling shader : data/shaders/texturedquad.frag
[info ] GLWrap: Compiling shader : data/shaders/texturedquad.vert
[info ] GLWrap: Compiling shader : data/shaders/uniformcolortexturedquad.frag
[info ] HTTPRequest: Downloading
http://addons.supertuxkart.net/dl/xml/news.xml[info ] addons: Using cached addons.xml.
[warn ] TrackManager: Track 'addon_city-lights' is not supported by this binary, ignored. (Track is version 5, this executable supports from 6 to 6).
[warn ] TrackManager: Track 'addon_coyote-canyon' is not supported by this binary, ignored. (Track is version 5, this executable supports from 6 to 6).
[info ] GrandPrixManager: Loading Grand Prix files from data/grandprix/
[info ] GrandPrixManager: Loading Grand Prix files from C:\Users\Matthias\AppData\Roaming/supertuxkart/0.8.2/grandprix/
[info ] ClientNetworkManager: Host initialized.
[info ] ClientNetworkManager: Ready !
[info ] GLWrap: Compiling shader : data/shaders/colortexturedquad.vert
[info ] GLWrap: Compiling shader : data/shaders/colortexturedquad.frag
[warn ] LayoutManager::doCalculateLayout: Alignment 'bottom' is unknown in widget 'options'
[warn ] AbstractTopLevelContainer::addWidgetsRecursively: Widget options of type 0 has no position
[info ] GLWrap: Compiling shader : data/shaders/coloredquad.vert
[info ] GLWrap: Compiling shader : data/shaders/coloredquad.frag
[info ] HTTPRequest: Sending username=sturmovik&password=********&save-session=false to
https://addons.supertuxkart.net/api/v2/user/connect/[info ] HTTPRequest: Sending userid=6477&token=************************&visitingid=6477 to
https://addons.supertuxkart.net/api/v2/ ... ends-list/[info ] HTTPRequest: Sending userid=6477&token=************************ to
https://addons.supertuxkart.net/api/v2/user/poll/[verbose ] RaceManager: Nb of karts=0, ai:0 players:0
[info ] GLWrap: Compiling shader : data/shaders/screenquad.vert
[info ] GLWrap: Compiling shader : data/shaders/importance_sampling_specular.frag
[info ] GLWrap: Compiling shader : data/shaders/object_pass.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/encode_normal.frag
[info ] GLWrap: Compiling shader : data/shaders/object_pass1.frag
[info ] GLWrap: Compiling shader : data/shaders/object_pass.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/encode_normal.frag
[info ] GLWrap: Compiling shader : data/shaders/objectref_pass1.frag
[info ] GLWrap: Compiling shader : data/shaders/grass_pass.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/encode_normal.frag
[info ] GLWrap: Compiling shader : data/shaders/objectref_pass1.frag
[info ] GLWrap: Compiling shader : data/shaders/object_pass.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/encode_normal.frag
[info ] GLWrap: Compiling shader : data/shaders/normalmap.frag
[info ] GLWrap: Compiling shader : data/shaders/screenquad.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/decodeNormal.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/getPosFromUVDepth.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/DiffuseIBL.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/SpecularIBL.frag
[info ] GLWrap: Compiling shader : data/shaders/IBL.frag
[info ] GLWrap: Compiling shader : data/shaders/screenquad.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/decodeNormal.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/SpecularBRDF.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/DiffuseBRDF.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/getPosFromUVDepth.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/SunMRP.frag
[info ] GLWrap: Compiling shader : data/shaders/sunlight.frag
[info ] GLWrap: Compiling shader : data/shaders/pointlight.vert
[info ] GLWrap: Compiling shader : data/shaders/utils/decodeNormal.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/SpecularBRDF.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/DiffuseBRDF.frag
[info ] GLWrap: Compiling shader : data/shaders/utils/getPosFromUVDepth.frag
[info ] GLWrap: Compiling shader : data/shaders/pointlight.frag
Thank you for your help!