Hello, I just finished to implement a new post processing effect. It's a dust lens flare simulation. Basically when a light source is strong enough, it will "lit" dust on the screen.
Currently you can test in the git branch lensdust
Here is a preview
Now, just before merging I need some feedback. Should this effect be:
1) Always enabled no matter what's happening
2) Always enabled but you can "choose" the dust texture per track (so for instance a track with rain would have different dust effect compared to a mine)
3) Disabled, this effect is ugly and I don't like it
Any suggestions are welcome.