Hi everyone
We are currently in the process of releasing the new version of stk so we won't add nor remove any major features.
I want to point out something, changing powerup isn't easy it requires a lot of testing to be sure the game is balanced.
STK is "unfair" and yes you can loose your lovely first place. It's the whole point of a racing game with powerup.
It's something difficult to accept for many players/people (myself included) but making the right decision is counter intuitive.
For instance if Nintendo had made a vote about the blue shell I'm pretty sure everybody would agree to remove it. But this item even if very powerful and frustrating for the first one make the game more fun.How ?
Well because let's be honest being all time at the first place without any challenges isn't very funny.
Yes in stk cakes are one of the most powerful weapon but you can fight back by using the shield or by using them to go back to the first place.
There are countless example in stk where I strongly disagree with choices, and I sometime hate them, however I do know it makes the game funnier and ultimatly it's better. I agree it's not easy but it's true.
I can only speak for myself but we had countless debate about the power of the cupcake and I think we won't change it's effect nor appearance nor way to avoid it until some time.
There have been many discussions about powerups in the past on this forum. I was just browsing through a few today and started getting some ideas. Many people (me included) think that there should be more defensive powerups. There have been multiple good suggestions on this forum, so I thought I'd bring some together here.
Many people believe that cakes are too powerful. I partially agree with this and liked some suggestions made on the cakes discussion. I also think that there should be a defense against the basketball besides bubble gum (although I found out the other day that you can shoot them down with a cupcake). Here are some ideas I had for defensive powerups:
Again what's fun isn't what you think ^^. Also I made some test and many basketball end up stuck in walls and destroy themselves without doing any damage to the player.
STK is quite well balanced and yes it takes some time to master it (at least for the upper difficulty levels and yes you can't always win which is part of the game.
Also try to play to other similar games like mario kart or blur and you will get probably the same level of frustration with the most powerful items, but that's part of what makes a game fun.
If winning was easy, the game would be uninteresting.
I would like if we could collect coins to change them by our prefered powerups. Would be nice too if we could keep the invulnerability for two or more races during a championship, just like in the Supertux milestones and the most important for me: a qualifying race, at least, when we chose a championship.
and you will end up with everyone using cupcakes. Nope it's not a good idea. However I like the coin idea to buy new karts. Currently all karts except two are locked. I think we should allow people to slowly unlock in some way karts that could be more adapted for some track (for instance xue and gnu could have the ability to go over the water).
That would make the game interesting + encourage people to try other characters than tux